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12-22-2019, 10:54 PM
(This post was last modified: 12-23-2019, 03:17 AM by Galion.)
Spell: Flurry Slash
Suggestion: Increase its damage. Against other melee skills, its extremely questionable to obtain it, esp as a now Intermediate. Double Slash is cheaper and more damaging. Sweeping Cleave is outright more damage, and it has Slow on it. Flurry Slash is just a sad existence atm, but it definitely has the potential to be cool
Honestly, every aspect of this skill could probably be buffed
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Spell: Drakanite Aura
Suggestion: Nothing much, really. Just that the 20 agi that it used to give is returned to it.
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Reduce damage on scattering lights
Reduce damage on prism beam
7k on each (total on scattering lights + single shot on prism beam) isn't okay
Also limit lightspeed range to 10-12 tiles because TP across RPB box isn't fine either
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Reduce damage on scattered lights, being hit for 1k per orb while blocking even though blocking reduces damage by 50% isn't okay.
Nerf bleed damage from bone buff
Give feral swipe a bleed/ or make it a short dash like you promised....
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Remove slow stacking entirely.
Remove jab being affected by slows.
Implement diminishing returns to CC stack - this can be far, far, far more cancerous than any stun meta that appeared.
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Replace bone lance stun with a heavy bleeding effect. It's more cancerous than the stun meta of water.
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Jab being affected by slows is fine imo and is a nice counter. Leave as is plz. (I play an Unarmed, just so it's not seen as biased.)
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12-23-2019, 01:45 AM
(This post was last modified: 12-23-2019, 01:45 AM by Itome.)
+1 on the light nerfs and bone lance nerf
plz lower star rain's aoe, it doesnt make any sense for a slow to be that huge when it synergizes with the tree to such crazy levels
remove invigorate giving +10% ap, this is completely unneeded
lower the range on meteor dash a little
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Perhaps reduce bone stun time. (It's omni-directional, and easier to hit than OG Tidal Wave.)
Up the Bone self damage for heal, it only does around 600 for 3 tics of 1.6k not really a risk.
Meteor Dash being immune to being stuck on mobs would be nice, I dunno if possible though.