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Bug Reports - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: Out of Character (https://chronicles-of-eternia.com/forum/forum-1.html) +--- Forum: Suggestions (https://chronicles-of-eternia.com/forum/forum-7.html) +--- Thread: Bug Reports (/thread-10578.html) Pages:
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RE: Bug Reports - Shanal - 07-06-2024 Describe the issue: Wind Flurry does not scale with Wind Pow. How to reproduce: Have Wind Pow, use Wind Flurry, and watch it do no more damage than your normal green power. RE: Bug Reports - Myradin - 07-07-2024 Describe the Issue: Refurbish isn't properly updating power. How to reproduce: Test out refurbish, it'll keep the previous rarity's power as opposed to the new. ![]() ![]() Before and after. It's applying 59 power (uncommon rarity) as opposed to the 63 for ultra. Please fix this.. I spent 65 arcanium trying to get an ultra because of autism.... RE: Bug Reports - Trafalgar246 - 07-07-2024 Describe the issue: Cauterize does 1 billion self damage How to reproduce: Use Cauterize ![]() RE: Bug Reports - ShatteredReality - 07-07-2024 Describe the Issue: Healcut stacking is boosting heals to ludicrous amounts How to reproduce: Stack two forms of heal cut or more(?) and watch how you infinitely begin getting better heals ![]() ^ that is wound reversal by the way RE: Bug Reports - Robo - 07-08-2024 Describe the issue: Quicksand, Barrier of Sand, and Sand Avalanche provide 20% Spell Dodge when standing over their sand tiles with ANY Aura instead of just Sand Aura. How to reproduce: - Turn on any Aura that isn't Sand Aura. Essence Shroud works for this. - Use Quicksand, Barrier of Sand, or Sand Avalanche - Stay on top of the sand tiles - See that the Sand twister effect happens as long as you have ANY aura active and not necessarily Sand Aura Any relevant media (images, gifs/video, etc): Describe the issue: Barrier of Sand has dead tiles that do not deal damage, inflict the slow condition, or give spell dodge, with the dead tiles being the two outermost layers of the spell. The only active tiles is a 5x5 box in the center. How to reproduce: - Cast Barrier of Sand - Have the opponent stand on the edge of the Aoe and watch as they take no damage or not get slowed - Have the opponent stand on the 2nd layer of tiles from one of the sides of the AoE and watch as they take no damage and don't get slowed. - Put yourself on one of these same tiles and watch as you do not get spell dodge in these dead tiles. Any relevant media (images, gifs/video, etc): ![]() Describe the issue: Binding Desert Burial does not have the same bug as the rest, meaning it either doesn't give Spell Dodge at all or correctly works with only Sand Aura (which I unfortunately can't test on my own because I'm not playing Sand). How to reproduce: - Cast Binding Desert Burial and see as it gives no Spell Dodge like the other spells (or at least it doesn't work with ANY aura like the other ones) Any relevant media (images, gifs/video, etc): Describe the issue: Sand Avalanche tiles do not deal damage and only inflict mud, much like Mudslide. Possibly intended, but I'd like confirmation, since Tidal Wave has damaging tiles and the rest of the Sand tree has damaging sand tiles. How to reproduce: - Cast Sand Avalanche - Have opponent stand in the sand tiles that the wave left behind - Watch as they take the mud condition but don't take any damage at all Any relevant media (images, gifs/video, etc): RE: Bug Reports - Juniper - 07-10-2024 Describe the issue: 'The Rules' under 'Helpful Links' ingame leads to a dead forum link. RE: Bug Reports - Swiftkusura - 07-10-2024 Describe the issue: blood whip is bugged in 3 or more ways. Still gcde rot only applies once to any target ever, rot isn't applying dr cut How to reproduce: summon a training dummy and whip it twice it won't get the rot effect, and in my testing it appeared to not cut dr so try another spell first and after when it does actually apply RE: Bug Reports - Swiftkusura - 07-10-2024 The update just came through which made blood whip properly gcd, tested it again it still has the other two issues Describe the issue: blood whip only applies rot once to a target, at least on dummies. How to reproduce: use blood whip multiple times on the same target Describe the issue: Rot is not applying a DR cut to the target How to reproduce: use blood ball on a dummy and any other spell and compare damage values from both before and after. RE: Bug Reports - Lt. Heart - 07-11-2024 So! idk if bugged, if out dated or what but Melee Mastery! Melee Mastery As an ascended kaor, unleash your brute force. +10% melee attack damage and defense. This is the skillcard it shows on click in inv but doesnt specify if it should be passive or a cast buff/toggle. If a cast/toggle it cannot be placed in your hot bar[just gives a null box in it place and if a passive it doesnt show any changes in Oelements/Delements Also, while I'm here I'm not sure if UltraSMASH is linked as Physical dmg type. I haven't noticed any changes to its dmg be it running 0, 5 or 10% physical increase this might just be me tripping tho and not noticing but figured i'd throw it out there as a possibility. As I do know at the very least it doesn't work as a followup trigger RE: Bug Reports - Chunus - 07-13-2024 Describe the issue: Transferring a property to a disguised character takes their actual name. How to reproduce: Have a property. transfer it to the disguised player for whatever reason. Shows the undisguised name rather than the disguise name. I cannot show screenshots as it would out someone's disguise. |