Masteries

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These are rare, high level abilities that characters obtain by influencing the world and the people within it in a way that justifies a power boost. This is not intermediate magic (poison, bone, magma, sand, etc), which can be taught in-game or learned with consistent play. This tier of power has higher quality expectations and is seen as a reward for good play. This might mean a well written in-game journal, or an approved application in the ability section of the forums.

Characters with a master ability already are less likely to progress beyond that point.

Master

Sandstorm - Sand

Blast Rush - Explosion

Volcanic Eruption - Magma

Water Dragon's Roar - Water

Blizzard - Ice

Energy Cannon - Energy

Exalted

Arc of Devastation - Lightning

Scorched Earth - Fire

Water Prison - Water

Eye of The Blood Moon - Blood

Spiral Bomb - Energy

Fall: Weight of 10x Gravity - Gravity

Mythic

Thunder King - Air

Eden's Garden - Nature

Stellar Blackhole - Gravity