Masteries: Difference between revisions

From Chronicles of Eternia
Jump to navigation Jump to search
No edit summary
No edit summary
Line 4: Line 4:


=Master=
=Master=
===Overflame - Fire===
===Sandstorm - Sand===
===Sandstorm - Sand===
===Storm - Lightning===
===Storm - Lightning===
===Overflame - Fire===
===Blast Rush - Explosion===
===Blast Rush - Explosion===
===Volcanic Eruption - Magma===
===Volcanic Eruption - Magma===
===Water Dragon's Roar - Water===
===Water Dragon's Roar - Water===
===Ocean's Fury - Water===
===Aquatic Barrage - Water===
===Blizzard - Ice===
===Blizzard - Ice===
===Howl of The Banshee - Air===
===Tempestine Guard - Air===
===Energy Cannon - Energy===
===Energy Cannon - Energy===
===Ethereal Wings - Energy===
===Deflecting Palm - Energy===
===Runecasting===
===Runecasting===


Line 19: Line 25:
===UltraSMASH - Physical===
===UltraSMASH - Physical===
===Flashstep - Physical===
===Flashstep - Physical===
===Landslide - Earth===
===Spring's Bloom - Nature===
===Spring's Bloom - Nature===
===Cruel Thesis - Nature===
===Cruel Thesis - Nature===
===Ruby Bloodstones - Crystal===
===Sapphire Shards - Crystal===
===Vacuum Vortex - Air===
===Vacuum Vortex - Air===
===Arc of Devastation - Lightning===
===Arc of Devastation - Lightning===
Line 26: Line 35:
===Supreme Fire - Fire===
===Supreme Fire - Fire===
===Water Prison - Water===
===Water Prison - Water===
===Sanctuary Bubble - Water===
===Frostbreath - Ice===
===Frostbreath - Ice===
===Wintermute - Ice===
===Wintermute - Ice===
Line 44: Line 54:
===Stellar Blackhole - Gravity===
===Stellar Blackhole - Gravity===
===Celestial Ascension - Cosmic===
===Celestial Ascension - Cosmic===
===Stardust Explosion - Cosmic===
===Prism Beam - Light===
===Prism Beam - Light===
===World of Nightmares - Illusion===
===World of Nightmares - Illusion===

Revision as of 23:30, 7 September 2019

These are rare, high level abilities that characters obtain by influencing the world and the people within it in a way that justifies a power boost. This is not intermediate magic (poison, bone, magma, sand, etc), which can be taught in-game or learned with consistent play. This tier of power has higher quality expectations and is seen as a reward for exceptional actions. This might mean a well written in-game journal, or an approved application in the ability section of the forums.

Characters with a master ability already are less likely to progress beyond that point.

Master

Sandstorm - Sand

Storm - Lightning

Overflame - Fire

Blast Rush - Explosion

Volcanic Eruption - Magma

Water Dragon's Roar - Water

Ocean's Fury - Water

Aquatic Barrage - Water

Blizzard - Ice

Howl of The Banshee - Air

Tempestine Guard - Air

Energy Cannon - Energy

Ethereal Wings - Energy

Deflecting Palm - Energy

Runecasting

Exalted

Flashsword - Combat Style

Phantom - Combat Style

UltraSMASH - Physical

Flashstep - Physical

Landslide - Earth

Spring's Bloom - Nature

Cruel Thesis - Nature

Ruby Bloodstones - Crystal

Sapphire Shards - Crystal

Vacuum Vortex - Air

Arc of Devastation - Lightning

Scorched Earth - Fire

Supreme Fire - Fire

Water Prison - Water

Sanctuary Bubble - Water

Frostbreath - Ice

Wintermute - Ice

Eye of The Blood Moon - Blood

Crimson Vapor - Blood

Spiral Bomb - Energy

Fall: Weight of 10x Gravity - Gravity

Starlight Overdrive - Cosmic

Cosmic Overdrive - Cosmic

Crimson Overdrive - Cosmic

Faeroum Arcana - Light

Mythic

Earth Titan - Earth

Thunder King - Lightning

Winter Crown - Ice

Garden of Eden - Nature

Stellar Blackhole - Gravity

Celestial Ascension - Cosmic

Stardust Explosion - Cosmic

Prism Beam - Light

World of Nightmares - Illusion

Devil's Eye - Occult

Death Magic - Occult

White Magic - Holy

Spatial Magic

Nullification