Sorcery: Difference between revisions

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Sorcerer's Sway - spell
Sorcerer's Sway - spell


Sorcerer's Possession - spell
Sorcerer's Presence - spell


Seering Orb
Seering Orb

Revision as of 21:22, 20 February 2025

(WIP!) SORCERER: Sorcerer's Seal: -5VIT PERM. Religion set to 'Astral Plane'; cannot form a connection with a deity. Unlocks Telepathy, Dream Walk, Shapeshifting. Must be in possession of your own soul to form a Sorcerer's Seal.


Invoke Familiar - Call forth a spiritual companion. (10 Spell Points, custom summon)

Illusive Shape - Grants the target shapeshifting for 3 years (10 essence)

Destined - Target's battles must be cap 2+ for 3 years. May invoke at a range, as long as the target is within range. (10 essence)

Transform into Beast - Target becomes a magical beast (must be captured if unwilling) for a duration of 3 years. (20 essence)

Transmutation - Transform an object. Grade C material. (30 essence)

Wayfinding Unlock (5 Spell Points, 10 essence)


GRAND SORCERER:

Transform into Beast - permanent, unless the sorcerer lifts the spell or dies

Sorcerer's Sway - spell

Sorcerer's Presence - spell

Seering Orb

Transmutation - Grade B

Unshackle - returns the person's soul to their possession