Magical Beast: Difference between revisions

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'''Ursen''': (INT: 2, PHY: 4, MAG: 2)
'''Ursen''': (INT: 2, PHY: 4, MAG: 2)


'''Chuggums''': (INT: 1, PHY: 5, MAG: 2)
'''Chuggums''': (INT: 1, PHY: 4, MAG: 3)


'''Vulpinari''': (INT: 4, PHY: 3, MAG: 4)
'''Vulpinari''': (INT: 4, PHY: 3, MAG: 4)

Revision as of 20:12, 8 February 2024

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Spells

Primal Descent

Magic Core

Self-Heal

Evolution

The stats are to give a general guide for roleplay purposes. Comparatively the average magi human might have an Intelligence of 4, Physical of 3, and Magic of 3. A form can be selected at Level 200, and grants a spell unique to the sub-species.

Gremlin: (INT: 2, PHY: 2, MAG: 3)

Ogre: (INT: 1, PHY: 5, MAG: 1)

Skurn: (INT: 2, PHY: 2, MAG: 5)

Owldrake: (INT: 5, PHY: 2, MAG: 3)

Ursen: (INT: 2, PHY: 4, MAG: 2)

Chuggums: (INT: 1, PHY: 4, MAG: 3)

Vulpinari: (INT: 4, PHY: 3, MAG: 4)

Werewolf: (INT: 2, PHY: 4, MAG: 2)

Cetus: (INT: 4, PHY: 2, MAG: 4)