Magical Beast: Difference between revisions
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'''Ursen''': (INT: 2, PHY: 4, MAG: 2) | '''Ursen''': (INT: 2, PHY: 4, MAG: 2) | ||
'''Chuggums''': (INT: 1, PHY: | '''Chuggums''': (INT: 1, PHY: 4, MAG: 3) | ||
'''Vulpinari''': (INT: 4, PHY: 3, MAG: 4) | '''Vulpinari''': (INT: 4, PHY: 3, MAG: 4) |
Revision as of 20:12, 8 February 2024
placeholder
Spells
Primal Descent
Magic Core
Self-Heal
Evolution
The stats are to give a general guide for roleplay purposes. Comparatively the average magi human might have an Intelligence of 4, Physical of 3, and Magic of 3. A form can be selected at Level 200, and grants a spell unique to the sub-species.
Gremlin: (INT: 2, PHY: 2, MAG: 3)
Ogre: (INT: 1, PHY: 5, MAG: 1)
Skurn: (INT: 2, PHY: 2, MAG: 5)
Owldrake: (INT: 5, PHY: 2, MAG: 3)
Ursen: (INT: 2, PHY: 4, MAG: 2)
Chuggums: (INT: 1, PHY: 4, MAG: 3)
Vulpinari: (INT: 4, PHY: 3, MAG: 4)
Werewolf: (INT: 2, PHY: 4, MAG: 2)
Cetus: (INT: 4, PHY: 2, MAG: 4)