Difference between revisions of "Order of The First Light"
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− | Of all the armies at the command of Queen Ariadni II, there is none more prestigious than the Order of The First Light. Heralded by the glint of gold against a contrast of dark blue along their armor, their uniform might remind you of a starry night sky. They are the sworn protectors of peace and justice, acting as the elite forces of the kingdom with only magi permitted among their ranks. While magical potency is a necessity, the intense training and discipline required of a cadet in the First Light may turn many away; there's less pressure in the City Watch, and far more freedom in a guild. It is attractive to those who yearn for the status the order can provide, or the starry eyed youths who idolize past champions that served as a knight and helped to build the nation they grew up in. | + | Of all the armies at the command of Queen Ariadni II, there is none more prestigious than the Order of The First Light. Heralded by the glint of gold against a contrast of dark blue along their armor, their uniform might remind you of a starry night sky. They are the sworn protectors of peace and justice, acting as the elite forces of the kingdom with only magi permitted among their ranks. While magical potency is a necessity, the intense training and discipline required of a cadet in the First Light may turn many away; there's less pressure in the [[Organisations#The Royal Osronan Constabulary|City Watch]], and far more freedom in a guild. It is attractive to those who yearn for the status the order can provide, or the starry eyed youths who idolize past champions that served as a knight and helped to build the nation they grew up in. |
− | They are fresh off of their victory against the | + | They are fresh off of [[Conquest of Rhoynur|their victory against the Rhoynish]], just three years ago. When all of Esshar was terrified by the threat of the invaders, even the Capital of Osrona, it was the First Light that came to the rescue where others had failed. Despite numbering at less than ten thousand, they proved once more that they are the royal forces for a reason. The Order of The First Light are the elite knights of Esshar's military force. Its base is located in the capital of Osrona. Members of the First Light may act as soldiers, as well as everyday law enforcers. Their banner is the constellation of Leonaus, gold stars alight set on a backdrop of midnight blue. |
==Uniform== | ==Uniform== | ||
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'''Exarch Knight:''' An Exarch Knight leads a team of magi, acting as a mentor and a leader. | '''Exarch Knight:''' An Exarch Knight leads a team of magi, acting as a mentor and a leader. | ||
− | '''Knight:''' Completing their training as | + | '''Knight:''' Completing their training as a Cadet, the Knight has been inducted into the Order and is an official member. |
'''Cadet:''' A knight-in-training, a magi. It usually takes around three years before an Initiate graduates into knighthood. This induction phase may also occur as a programme in the academy. | '''Cadet:''' A knight-in-training, a magi. It usually takes around three years before an Initiate graduates into knighthood. This induction phase may also occur as a programme in the academy. | ||
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Depending on the rank of the individual and their branch, their day to day will vary. A Cadet, for example, will wake up five days of the week at four in the morning and immediately begin training in the castle, overseen by an instructor. Group drills, magical theory, basic combat (such as striking, blocking, footwork), alongside a formal education (writing, reading, philosophy and history) consume much of an initiate's time. | Depending on the rank of the individual and their branch, their day to day will vary. A Cadet, for example, will wake up five days of the week at four in the morning and immediately begin training in the castle, overseen by an instructor. Group drills, magical theory, basic combat (such as striking, blocking, footwork), alongside a formal education (writing, reading, philosophy and history) consume much of an initiate's time. | ||
A Knight's week will depend on their missions. Banditry that might need to be dealt with, a rogue monster, or simply patrolling the inner city. | A Knight's week will depend on their missions. Banditry that might need to be dealt with, a rogue monster, or simply patrolling the inner city. | ||
− | On top of their pending jobs, an Exarch Knight may also choose to mentor a team, often composed of a mix of Knights or Cadets. These magi stay with them even if they rise up in ranks, and may gain some fame in a similar vein to guilds. Each time a mission is completed, a 'crest' is earned that acts as a measure of achievements; Lightbringer Irene ven Astor's team, the Seraphine Knights, are said to have over a thousand collective crests. These crests can be traded in for rare objects and perks.<br /> | + | On top of their pending jobs, an Exarch Knight may also choose to mentor a team, often composed of a mix of Knights or Cadets. These magi stay with them even if they rise up in ranks, and may gain some fame in a similar vein to guilds. Each time a mission is completed, a 'crest' is earned that acts as a measure of achievements; Lightbringer Irene ven [[Esshar#House_Astor|Astor]]'s team, the Seraphine Knights, are said to have over a thousand collective crests. These crests can be traded in for rare objects and perks.<br /> |
<br /> | <br /> | ||
It pays well. At the rank of Cadet, the income is enough to afford a modest living, and expenses are paid for if one chooses a room within the castle or an outpost. At Knight and beyond, the person earns a middle-class wage (before any bonuses for completing missions).<br /> | It pays well. At the rank of Cadet, the income is enough to afford a modest living, and expenses are paid for if one chooses a room within the castle or an outpost. At Knight and beyond, the person earns a middle-class wage (before any bonuses for completing missions).<br /> |
Revision as of 00:37, 16 March 2020
Of all the armies at the command of Queen Ariadni II, there is none more prestigious than the Order of The First Light. Heralded by the glint of gold against a contrast of dark blue along their armor, their uniform might remind you of a starry night sky. They are the sworn protectors of peace and justice, acting as the elite forces of the kingdom with only magi permitted among their ranks. While magical potency is a necessity, the intense training and discipline required of a cadet in the First Light may turn many away; there's less pressure in the City Watch, and far more freedom in a guild. It is attractive to those who yearn for the status the order can provide, or the starry eyed youths who idolize past champions that served as a knight and helped to build the nation they grew up in.
They are fresh off of their victory against the Rhoynish, just three years ago. When all of Esshar was terrified by the threat of the invaders, even the Capital of Osrona, it was the First Light that came to the rescue where others had failed. Despite numbering at less than ten thousand, they proved once more that they are the royal forces for a reason. The Order of The First Light are the elite knights of Esshar's military force. Its base is located in the capital of Osrona. Members of the First Light may act as soldiers, as well as everyday law enforcers. Their banner is the constellation of Leonaus, gold stars alight set on a backdrop of midnight blue.
Uniform
The standard issue uniform is a dark overcoat with gold trimmings on the chest, sleeve cuffs, buckled boots, and a black berret, as well as optional white gloves.
Structure
Lightbringer: There are exactly three Lightbringers, and they head the military. A Lightbringer is a knight that's unparalleled in battle skill and accomplishments, sometimes to a legendary standard.
Radiant: The Radiants are the generals of the Order - they oversee large-scale operations, often commanding multiple legions.
Paladin: At the level of Paladin, a knight is expected to be one of the finest combatants in the country, serving the Order as a commander.
Exarch Knight: An Exarch Knight leads a team of magi, acting as a mentor and a leader.
Knight: Completing their training as a Cadet, the Knight has been inducted into the Order and is an official member.
Cadet: A knight-in-training, a magi. It usually takes around three years before an Initiate graduates into knighthood. This induction phase may also occur as a programme in the academy.
Soldier: A non-magi serving the military, or alternatively, a guild member that's not an official member but has volunteered. There are no more than 10,000 core members in the Order of the First Light, but there are roughly 80,000 soldiers that make up various less prestigious groups.
Life in the First Light
Depending on the rank of the individual and their branch, their day to day will vary. A Cadet, for example, will wake up five days of the week at four in the morning and immediately begin training in the castle, overseen by an instructor. Group drills, magical theory, basic combat (such as striking, blocking, footwork), alongside a formal education (writing, reading, philosophy and history) consume much of an initiate's time.
A Knight's week will depend on their missions. Banditry that might need to be dealt with, a rogue monster, or simply patrolling the inner city.
On top of their pending jobs, an Exarch Knight may also choose to mentor a team, often composed of a mix of Knights or Cadets. These magi stay with them even if they rise up in ranks, and may gain some fame in a similar vein to guilds. Each time a mission is completed, a 'crest' is earned that acts as a measure of achievements; Lightbringer Irene ven Astor's team, the Seraphine Knights, are said to have over a thousand collective crests. These crests can be traded in for rare objects and perks.
It pays well. At the rank of Cadet, the income is enough to afford a modest living, and expenses are paid for if one chooses a room within the castle or an outpost. At Knight and beyond, the person earns a middle-class wage (before any bonuses for completing missions).
A Knight may choose to serve a noble house directly. In which case, they may take on additional tasks requested by the nobility. Each oath a noble house asks a Knight to swear is a private affair between them and their chosen Lord or Lady.
Knightly Duties
Protect and serve the lineage of Mikhail Petrakis unquestioningly, unless it directly contradicts other duties. The history of this bloodline is woven into fate, and for the good of all Esshar, must be preserved.
Never compromise the safety of others in selfishness. Exercise control, restraint, and patience. While you are bound to uphold the law, you are not above it and it is a special skill to know when to assert authority.
In times of peace, you are the shield. In times of conflict, you are the sword. Learn what it means to use reason rather than force by attending the Church on a regular basis. You will find courage and willpower within yourself, as well as the elevated light of the world; come in to contact with this through prayer and your duties.
Be courteous. You are to live as an example of how a person should act. Address your superiors by their star-given titles, offer your services to the elderly and women as appropriate.