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See the progression guide: https://chronicles-of-eternia.com/forum/showthread.php?tid=12133&pid=67133#pid67133
Outdated!!! Refer to the [https://chronicles-of-esshar.com/lore/index.php?title=Player_Guide Player Guide]
 
Mastery spells can be purchased with the necessary spell points and a mastery point, found within the public spell trees. You obtain your first at Level 200, and your second at Level 210 after participating in 5 or more dangerous+ battles.
 
=Profession=
==Artificer - Masterpiece==
Accomplished artificers that pour love into their weapon designs as a crafter and actively add unique items to the world can request a masterpiece recipe, the pinnacle of their talent. These are enchantments that grant a slight buff to the target item with extensive, decade long cooldowns, meaning a master Artificer will only produce so many in a lifetime. You also have to be actively playing the artificer (earned X amount of EXP within the past few weeks) or you won't be able to use the enchantment.
 
Masterpiece enchantments do not stack (but do upgrade). They also let you change the name, description, and unique tag of the target item.
 
'''Artisan'''
 
weapon: 3 power
 
chest: 2 vitality
 
10 year cooldown
 
'''Master'''
 
weapon: 5 power
 
chest: 3 vitality
 
15 year cooldown
 
'''Grandmaster'''
 
weapon: 7 power
 
chest: 4 vitality
 
20 year cooldown
 
==[[Medic]]==
This is the ability to heal temporary injuries and reduce their total time. Medic costs 1000 energy and reduces the injury duration by 50%; can be used multiple times on the same temporary injury.
 
 
=Class=
Classes are largely support and utility activities. See the dedicated pages; mechanics are detailed at the bottom of the page.
==[[Necromancy]]==
==[[Faith]]==
==[[Black Magic]]==
 
Water Dragon's Roar - Water
 
Water Prison - Water
 
Glacier - Ice
 
Wintermute - Ice
 
Scorch - Fire
 
Primordial Flame - Fire
 
Cinderflare - Explosion
 
Vacuum Vortex - Air
 
Arc of Devastation - Lightning
 
Storm - Lightning
 
Storm Aura - Lightning
 
Cascade - Sound
 
Symphony - Sound
 
Ribcage - Bone
 
Severance - Blood
 
Insectomancy - Poison
 
Telekinesis - Gravity
 
Void Cutter - Shadow
 
Assassin's Shroud - Shadow
 
Chronos - Time
 
Chrono Stasis - Time
 
Deflecting Palm - Energy
 
Omega Overdrive - Energy
 
Stardust Explosion - Cosmic
 
Starlight, Rosegold, Crimson - Cosmic
 
Shadow Cannon - Occult
 
Holy Cannon - Holy
 
Blade Storm - Armed
 
Cruel Thesis - Nature
 
Spring's Bloom - Nature
 
Desert's Fury - Sand
 
Power - Combat Style
 
Guardian - Combat Style
 
Dexterity - Combat Style
 
Windwalker - Combat Style

Latest revision as of 02:11, 19 November 2023

Outdated!!! Refer to the Player Guide