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Deities in the context of Eternia are defined as beings of power significantly beyond mortal races that, save for a few outliers, do not exist in the hierarchy of Angels but remain extremely powerful and capable of significant influence on the world and mortals who appropriately gain their favour through pacts.

Kraus Eternia

The Archangel that led all Angels into the dimension that would become Eternia, almost all things of the world come from Kraus, directly or otherwise. The creation of Eternia tore Kraus' form apart, but He has since occasionally manifested. While no living mortal can speak of ever having seen the Archangel, his essence pervades all of creation. He is, naturally, considered the greatest of all deities in the world of Eternia, and is commonly known as 'The Creator' to mortals.

Divine Spirits

Before the world was created, the Divine Spirits were manifested to help lay the foundations, each born from the soul of Archangel Kraus. Embodiments of nature, the ten Divine Spirits are the most power beings in Eternia, save for perhaps the Angels and -of course- Kraus Eternia himself. The animals that inhabit the world, many of them having been created by the Divine Spirits, often resemble these deities. Given the importance of the Divine Spirits, they are considered by many to be 'Major Deities'.


Asena is the creator of the Ookami race, and the Divine Spirit of Summer. This mysterious entity is known as the Spirit of the Wild or the Great Wolf Spirit, and is one aspect of the dual aspects of nature. Her counterpoint is Saekanis. Asena represents Summer and the beginning. Creation, life, games, and growth of plants are all in her domain. Asena always takes the form of the same massive female white wolf when she manifests in the world. The length of her coat and the plant life adorning her body varies depending on the season.


Saekanis is one of the few Godlike entities that came about after Kraus' initial creation of Eternia, the Divine Spirit of Winter. Also referred to as the Plague Wolf and the Lord of Entropy, Saekanis is the counter-part to the Ookami's main deity of worship; Asena. Saekanis' domains are emotions, death (in the physical sense, worshippers do not believe that Saekanis seems to have interest in shepherding the souls of the dead) entropy and chaos (and ultimately destruction). A lack of interest in the souls of the dead could be due to the fact that Saekanis represents the destruction inherent in nature, as necessary to be recycled by Asena for life once more. In 1780 AC, Saekanis swept over Esshar, causing a horrible plague to strike the land.


Prowling the jungles of Gehenna, Ixchel resembles a giant panther, fading into the shadows at night. When the moon sets in Gehenna, the sun rises in Jianghu, the opposite side of the world.


A celestial, golden fox, representing the sun and residing at the peak of Kunlun Mountain within the Imperial Empire of Jianghu.


The Divine Spirit of the Stars, Leonaus takes the form of a great celestial lion. The constellation of Leonaus is a cornerstone of The Faith of Osrona.


Wise and benevolent, Ryujin acts as a guide to lost spirits. Some claim to spot them flying through the sky after a great battle, his blue scales shimmering with magic, beckoning the deceased to rise up and follow him. He was the firstborn of the Divine Spirits, tasked with breathing fire into the spirit of man, the first spark of life. When not carrying out their duty, they dwell within the spirit world. The creator of the Spirit Realm. His primary element is fire.


Thunder follows the Skywarden, and it is said to dwell within a fortress that floats aimlessly within the stratosphere, always surrounded by thunder and lightning and harming any trespassers that have the incredible ability to fly so high, but yet aren't tuned to the surrounding element as profoundly as the Skywarden's dragons. The 'children' of Shenlong are said to differ from their kin, unable to sport wings and instead having antler-like horns. His primary element is lightning.


The great serpent of the sea, Jormungand is the lord of the oceans. As fluid as the water it represents, it enjoys watching the creatures within the depths grow and change. Eventually, these creatures grow to become the leviathans that the dangerous seas are known for. His primary element is water.


Brash and Cynical, Quetzalcotal’s task was to define what the Spirit Lord Ryujin built during creation. Born with a heightened sense of grace and insight, the feathered serpent would never know what it was like to be content. Aiming only for perfection, Quetzalcoatl would find herself always aiming to make something is refined, perfect, and beautiful. Her 'children' host green, feathered wings as opposed to the usual orange leather of Ryujin's brood. She is said to stalk the jungles of the continent Gehenna. Her primary element is wind.


Deep within the reaches of the largest volcano among the land, a beast rests and licks his feathered wounds as the crimson scales of the Solar Drake rumbles within the world's core. Said to have created the landmasses of Gehenna along with the Cloud Weaver due to their bout, the Solar Drake is said to commandeer earth and magma so easily that if he were angered profusely he could easily destroy the lands he's created. His primary element is earth.


The Primordial beings are some of the most powerful, ancient entites to exist, said to be children of the divine spirits or components of the universe that emerged during the first moments of creation. Their characteristics and appearance vary from one to the other. All are capable of shapeshifting and some are even known to walk among humans.

In the earliest years of the Mythical Era, before the Spirit World had even been established, they walked side by side humanity and influenced many of the earliest beliefs. It is not uncommon for Primordials to be worshipped, often sought out for guidance or aid. Like most spirits, they're known to grow in influence should mortals follow them. The number of followers has taken to a drastic decline over the years however, and for this reason they're commonly referred to as the 'Old Gods'.

There are numerous references in scripture regarding these greater spirits, and in some cases they're feared as potential oppressors and destroyers. Their power is vast and they do not hold themsleves to the same standards as humanity, after all, as living embodiments of nature.

Mikhail Petrakis, an Archmagi and by all accounts by his long life (estimated to be nearly a thousand years old) was a devout follower of the Primordials. To this day, a number of Astyan dungeons are located within the deepest wilds of Esshar that's said to house great relics, and each one is dedicated to a particular Primordial.

While unlikely to succumb to a natural death, the Primordials are not immortal and can be killed, as seen in the case of Aschea and Eleshnora.

Known Primordials

  • Aschea: An Overseer of the Spirit Realm and an Aspect of Light, referenced as The Mother to The Teraphim. A part of her light shines within each and every one of her children. Considered functionally deceased since the creation of the Teraphim.
  • Eos: Also known as 'The Blind Goddess', Eos is recognised as the daughter of Aschea. Said to have been overwhelmed by her mother's radiance in her beginning, cursing her eyes, Eos wander Eternia with a cursed gaze, turning all she looked upon to stone. Eventually, driven mad by solitude, the Blind Goddess tore out and sealed her own eyes. One of the Primordials encountered in the Osronan expeditions of the early 19th century, which marked a renewal of the focus around Eos, who became a patron Goddess of the Celestialist church worshipped by the people of Osrona. The first Archmagi of Osrona was proven worthy after undergoing her trials, as was the 'Chosen of Eos', a position of some importance in Osrona first held by Saint Aelrin Alcast.
  • Achlys: Eos' darker half and the son of Aschea. Unlike Eos, Achlys did not receive his mother's light, instead coming about from the shadow that was left in this spark of creation. The Primordials and greater deities of the spirit realm were unaware of his existence for a time, and most knowledge of his presence on Esshar had been wiped out. Encountered by an Achyonian expedition in the early 19th century.
  • Fenrir: The child of Saekanis, the Divine Spirit of the Winter, Fenrir is a black wolf that embodies the chaotic nature of the winter. It's a belief among Beastkin tribes that Fenrir momentarily inhabits those lost to their rage when they enter a berserker state.
  • Njorun: The Patron God of the Rhoynish people, Njorun is a Primordial of battle. Walking amongst the Rhoynish for a period of time, following his 'death' he entered a region of the Spirit World bordering Helheim, where he and the souls of dead Rhoynish fight the Dark Lord of Helheim's forces in an eternal battle.
  • Nyx: More commonly known as Mother Nyx or simply Mother, Nyx is the Primordial of Darkness. A being who chooses to lurk only in the darkest corners, on the edges of nightmares and reality, Nyx watches over and takes special interest in the Monsters and the Unloved creatures of the world. Often worshipped by outcasts, and the creatures shunned by society, Nyx's adherents often collect blood for use in rituals. Believed to have been sleeping for centuries, she was awoken by denizens of the Shadowmire, who reignited her worship.
  • Imbrix: Known also as the Flamelord or the Phoenix King, Imbrix is considered something of a general among the Primordials, said to have imbued his warriors with a fiery passion like anything seen before. One of the Primordials encountered in the Osronan expeditions of the early 19th century.
  • Eleshnora: A valiant Sunborne spirit who dedicated her existence to bringing the light of the world into its darkest corners. The first of the Primordials encountered in the Osronan expeditions of the early 19th century, where her death was discovered.
  • Gaia: A Primordial of Nature.
  • Garljing: A son of Ryujin, the great dragon Garljing is the Patron God of the Fireblooded religion. Like most dragons, Garljing respects strength, tenacity, and ambition. He praises those who explore and expand their influence, especially if it involves pillaging. Very few have been known to leave his den alive, but those that do are considered exceptional and blessed by the Drakanites of Theria. Garljing has resided in a lair in the Tarian Mountains for over a century now.
  • Yueliang: The daughter of Jiuweihu, and a Primordial of the Moon. Said to be a guardian of the night, legend dates her existence coming to be during the first eclipse on Eternia. Followers of her are known as the Luminescent, a counterpart of the Illuminated that is closely related but often considered taboo as their teachings and customs contradict the chains of society and willingness to accept fate. She is known to visit her followers and those she chooses to reveal herself to through their dreams on the nights of a full moon.
  • The Weaver: The Darker Primordial of the Teraphim Pantheon.

Void Entities

Beings that usually exist in the depths of the Cosmos, where even the stars cannot reach, the origin of the Entities of the Void are unknown -and perhaps indeed unknowable. Contact with these eldritch beings often drive mortals insane.

Known Void Entities

  • The Deep One: A dark god of the Sirenian faith, the Deep One -also termed the Mori- is a creature trapped within the ocean floor beneath the Sirenian city of Kerdanhel. Its whispers one of its most dangerous weapons, the Deep One is considered a void beast due to accounts of its worshippers utilising a corrupted form of cosmic magic.

Lords of Hel

The Lords of Hel are those powerful individuals with the realm of Helheim that are known to forge pacts with mortals in the world of Eternia. While normal Nethradin are able to make pacts, the Lords of Hel comprise the Dark Lord themselves and the Marquises of Helheim.

Known Lords of Hel

  • Dark Lord of Helheim: The Dark Lord of Helheim is a figure largely shrouded in mystery. The Fireblooded faith describes him as an Avatar of Destruction that wanted nothing more than to slay the greatest dragon of all. What is known is that the Dark Lord is the master of all Witches, granting them unholy power in return for their souls.
  • Marquis Hecate Elaide