Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Arcana - Suggest Cards
#21
Looks fun, wanted to try. I love Qilin.

Imperial*
Retainer*
Qilin*
Vigilant Qilin**
Qilin of Wisdom; Insert Name**
Qilin of Mercy; Insert Name**
Qilin of Justice; Insert Name**
High Exemplar***
The Divine Emperor***
Mana Token
For the emperor
Deflecting Palm
Conversion
Divine Slow


Name - Imperial 
Power / Toughness - 2/2
Type - (Quanzhou)
Effect - Hold the line, when this card is targeted and no other allies are present boost toughness by 3.

Name - Retainer 
Power / Toughness - 2/3
Type - (Quanzhou)
Effect - If a Qilin is targeted this turn add this cards toughness into the equation to defend for them.

Name - Qilin
Power / Toughness - 3/2
Type - (Quanzhou)
Effect - When this card targets another for attack, if there is a Retainer in play boost Power by 2 only for this turn.

Name - Vigilant Qilin
Power / Toughness - 5/3
Type - (Quanzhou)
Effect - Formation, if 2 or more Quanzhou cards are in play boost their defenses by 2 during the enemy turn.

Name - Qilin of Wisdom
Power / Toughness - 4/8
Type - (Quanzhou)
Effect - Quick Guard, Sacrifice one unit to negate an effect once.

Name - Qilin of Mercy 
Power / Toughness - 5/6
Type - (Quanzhou)
Effect - Instead of destroying a monster you may choose to convert them into 1 mana token per * and draw it from your deck.

Name - Qilin of Justice 
Power / Toughness - 8/4
Type - (Quanzhou)
Effect - Judgement if this card destroys a card it may attack another in the same turn.

Name - High Exemplar
Power / Toughness - 7/7
Type - (Quanzhou)
Effect - Call to arms, once per turn this card may call a 1* card to the field.

Name - The Divine Emperor
Power / Toughness - 9/7
Type - (Quanzhou)
Effect - Empowerment, for each Qilin card removed from play boost this card by 1/1.

Name - Mana Token
Rune or Ward - Ward
Effect - Can be used along with another token or monster to summon another card.

Name - For the Emperor
Rune or Ward - Rune 
Effect - For this turn boost all Quanzhou cards power by 1

Name - Deflecting Palm
Rune or Ward - Ward 
Effect - Flip; reverse attacks back onto the attacker.

Name - Conversion 
Rune or Ward - Ward
Effect - Quick Activate; If an opponents monster is sent to the nether, convert the card into a “Mana Token” for your usage.

Name - Divine Slow
Rune or Ward - Ward
Effect - Flip; Negate 1 attack or spell activation for this turn.
Reply
#22
Ten Months Since Last Arcana Card Suggestion

So. Weird/dumb idea for a few cards and perhaps Archetype? Ahah...

Name - Presence*
Power/Toughness - 0/0
Type - Void
Effect - If Presence is flipped from facedown, gain 1 Void Token.

Name - Mad Cultist*
Power/Toughness - 1/2
Type - Void
Effect - When Mad Cultist is on the field, you may sacrifice any * creature under your control to accumulate 1 Void Token. This effect may only be used once per turn.

Name - Voidling*
Power/Toughness - 2/1
Type - Void
Effect - Voidling must be Special Summoned through the Sacrifice of 1 Void Token. When Voidling is in play, generate 1 Void Token per turn survived. If destroyed, Voidling may not be Special Summoned, or returned to the hand.

Name - Void Parasite*
Power/Toughness - 0/1
Type - Void
Effect - On your turn, by sacrificing One Void Token, you may select any creature, ward, or rune that is in play. Equip Void Parasite to the selected card. Until destroyed, if a Creature, reduce Toughness by 2, if a Rune or Ward, it is treated as a 0/0 Creature during your Battle battle phase.

Name - Eye Of The Void**
Power/Toughness - 3/4
Type - Void
Effect - Eye Of The Void may not be summoned by normal sacrifice. Eye Of The Void may be Special Summoned from your hand by paying Two Void Tokens, or Three Void Tokens to Special Summon it from the Netherworld.

Name - Void Apparition**
Power/Toughness -  6/0
Type - Void
Effect - If Presence* is destroyed, you may discard one card, and Special Summon Void Apparition from your Hand.

Void Gateway***
Power/Toughness - 0/11
Type - Void
Effect - Void Gateway may not declare an attack. Once per turn, you may pay 1 HP to generate Void Tokens equal to the number of Presence* cards in your Netherworld. While Void Gateway is active on the field, you may play Void Token as a 1/1 Void Creature.

Name - Void Token
Rune or Ward - Rune 
Effect - Void Token has no unique effects on its own.

Name - Abyss Knife
Rune or Ward - Ward
Effect - When Abyss Knife is equipped to a creature, reduce its toughness by 1. Any time this creature destroys an opponent's monster, gain 1 Void Token.

Name - The Black Sea Above
Rune or Ward - Rune
Effect - While The Black Sea Above is in play, you may pay 1 Void Token to increase all controlled Void Creatures' Power by Two until the end of the Battle Phase.

Name - Void's Touch
Rune or Ward - Ward
Effect - When Void's Touch is equipped to the creature, their Strength and Toughness become Zero, but may choose to attack directly, regardless of the presence of opposing Creatures.

Name - Wildcard
Rune or Ward - Rune (Relic)
Effect - May only be played facedown. If your HP reaches 0, sacrifice 5 Void Tokens. For the next two rounds, your HP is treated as 1.
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)