Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
UndeadlyDM
#1
Event Preferences: 
Character driven or heavy development, willing to work with you! Discuss a event that you have in mind with me, and I'll do as much as possible to guarantee a quality event.

Other Notes: If hosted by me, usually with happen mid day - night (EST).

Are you currently running events; I am until I have too many, so ask quickly! undeadly#4952

Fillout sheet if you feel like going that extra mile;^)
Character:
Which Event:

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?):
Balance (How entertaining were the battles, and any obstacles/traps?): 
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?)

Overall:

Any other comments:
[Image: image.png?ex=65f74ca0&is=65e4d7a0&hm=6ef...50f930d3b&]
Reply
#2
Character: Luke Hartz
Event: Sword of Legend.

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Yeah, they didn't feel like it was taking too long for them to type the narrations, some of them were even instant!
Balance (How entertaining were the battles, and any obstacles/traps?): It was definitely challenging but for me it's what made it fun.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I like how we were left to collect the bits and pieces together, wasn't linear but was definitely a fun time.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): The fights were tough but the rewards were so worth it.

Overall: As my first event on this char, it made me want to come back for me!
Reply
#3
Character: Koshka Vanrouge
Which Event: Sword of Legend

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): fastest typer this side of the mississippi. genuinely took me by surprise how fast they pumped out narrates to what we were doing; pre-typed the perfect amount to stop us from sidetracking
Balance (How entertaining were the battles, and any obstacles/traps?): my man hit me with a flameslide and i felt it oocly. 10/10 would recommend for engaging verbs
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): i want to go back to the location bc of how invested in the story i am.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): injuries are expansive and personalized, the risk:reward was fair, walked away from it not feeling spoiled; but catered to my efforts

Overall: ten oudda ten

Any other comments: please get worse at verbing or something man i broke a sweat
Reply
#4
Character: Dan Zeken
Which Event: Sword of Legend

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Pretty fast on narration and keeping the pace moving for the event.
Balance (How entertaining were the battles, and any obstacles/traps?): The battles were pretty good after working out the initial kinks. Bosses were varied and complimented at least one party member's skillset every time.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): The setting for the island was pretty good. Would like to have a re-visit.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): I think the rewards were great, and we fought hard to actually get what we wanted.
Overall: 10/10 Would request DM again.
[Image: RqMw9Wf.png]
Reply
#5
Character: All bad guys (ec)

Which Event: Tales of a Wanderer.

Looking at a view of a Ec i noticed he is thorough in what he does, was fun help him, i cant rate the event because i dont played like a PC but in my opnion we did a great job in overall.
The day unarmed stop exist, so do i
[Image: butun-yolculugum.gif]
Reply
#6
Character: Castiel Caius
Which Event: Tales of a Wanderer.

Responsiveness: Fast, straight to the point and rich! There's nothing to complain about, luckily the group also kept the flow of the scenes rotating, which kept the animosity in general. 10/10.

Balance: Mr.Worldwide!!!  UNO, DOS, TRES, QUATRO bosses, wonderful hotel room services. DALE. (10/10, really this was perfect.)

Storytelling:As someone who was 'excited' for a Caius related event? Expectations have been met, it's the beginning of the inclusion of a new God (or his story being developed) and to be a part of that is exciting. This DM made it exciting!  10/10

Fairness: A HCOD event. Fight an undead dragon, an emissary of a god, and divine entities? It is impossible to get out of a situation like this unscathed, the injuries were more than fair for the rewards we won in this adventure. Worth an addendum (The description of the injuries, were exceptional.)

Overall: All properly balanced, pre-planned, and well done. This is a personal opinion! It wasn't an exhausting event, even though I had to fight one of the event's participants for one of the rewards. From start to finish, even though I was extremely injured in almost every fight, it was fun and I look forward to having this DM again in a future event of mine.

Any other comments:

[SUS PICTURES]
[Image: unknown.png]
[Image: unknown.png]
Reply
#7
Character: Heinrik Lestat Tyranny
Which Event: Tales of a Wanderer.

Responsiveness: I were quite surprised onto how detailed and fast each of your posts where, madd me wonder if they were all pre-typed or if you are the flash behind the screen, a well deserved 10/10

Balance: Why do i hear boss music? This were simply amazing, every battle were intense, every encounter felt like i were fighting agaisnt the final ec of the event... I don't wven need to say about the actual final one, She destroyed us and it was incredible (you are great lung), this one i give a 11/10

Storytelling: This were the first step of something that can be extremely big, the first contact with Caiu's and it's effect into Eternia, this event gave us a good direction onto where to go while giving plenty of space for our own dev to blossom. Dude you are 10/10

Fairness: It felt like i were in a souls game, every move we did mattered, if we did a bad choice we would be punished for it, it was hard while being fair, truly when you ask for a HCOD you expect to get out coveres in injuries and the description of all of them were nice! (Now i can brag that a dead dragon tried to eat me) 10/10!

Overall: Right Risk and Right Reward, i got out coveres in injuries and even more covered in dev items and good plot, i give the event a 100/10. Definetly have some other events ideas would love to have you working with <3

Any other comments: Those dev items were fire.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)