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I'd preffer to have the tag reinforced rather than a sprite differential, due to the fact that the mutant description also says that humans can become mutants through long time exposure, experiments etc. Basically; each mutant is too 'unique' to generalize in a sprite form imo.
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I got my horns on Serenity! But yes, a lot of mutants do look a bit plain. Maybe add a mutant shop NPC somewhere that we can pick up a few cheap sprites?
Cuz like, even us in the Shadowmire have trouble telling if the newbie who's popped up is a mutant or human >.>
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I think just requiring mutants to clarify in their descs that they're mutants is the easiest way. They're all decently powerful occultists with mutations that can be hidden, yes, but should be pretty apparent. You don't get the mutant tag because you're missing a toe.
It's very odd to have them able to idle in cities and say 'no it's fine I put a shirt on, my mutation is hidden on my chest where it can't ever be checked!"
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ok serious response:
there's no reason why mutants dont have funny mutant cosmetics in the shop so they can have fucked up resident evil arms and hilariously stupid edgy accessories of all descriptions
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If you see a mutant idling in a city though, please report them. Not ok. Like we're not even allowed to enter them, let alone just sit there.
It's good to see that we're all kinda in agreement though that they need some sort of identifier. Be it the mutant tag or spriting.
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ok but the issue is when we can't tell if someone is a mutant, and when we ahelp they're offline and the issue is quickly forgotten
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Mutants think I’m a mutant, but I’m not.. maybe it’s because I’m always AFK in their area’s.. maybe it’s because they don’t have a way to identify their brethren. Who knows ‘\(~_~)/‘