06-20-2020, 06:59 AM
Relinquish the Flesh - Master/Exalted
The wielders of bone magic may at times find themselves limited by their flesh in the amount of utilizations of the magic pertaining to bones from generation to manipulation. One of the more.. questionable methods to work around this is to simply allow the growth to pass beyond the pain threshold, either rendering the flesh completely apart, or replacing it with an exoskeletal structure.
Req: Heavy Bone usage, Psychological overcoming of sever self-inflicted pain, 200 base vit
Stats: Toggle Buff, +size, +DR -Vit Undead sprite, moderate mana drain
Pretty much you become a giant skeletal 'golem', good lead in to necromancy studies, very painful, have to find a way with magics to mitigate the damage of the transformation. Easy to set up too. Just take giant form, slap on a base sprite change to undead, set the stats to -Vit (Because you're pretty much partly mutilating yourself) +DR (Since you're setting your limbs to become hardened bone instead of squishy bits), maybe lower the mana drain from Giant form since it's more of a caster's 'giant form'. Could be a good lead in to necromancy builds if necromancy gets implemented in the game anytime soon.
The wielders of bone magic may at times find themselves limited by their flesh in the amount of utilizations of the magic pertaining to bones from generation to manipulation. One of the more.. questionable methods to work around this is to simply allow the growth to pass beyond the pain threshold, either rendering the flesh completely apart, or replacing it with an exoskeletal structure.
Req: Heavy Bone usage, Psychological overcoming of sever self-inflicted pain, 200 base vit
Stats: Toggle Buff, +size, +DR -Vit Undead sprite, moderate mana drain
Pretty much you become a giant skeletal 'golem', good lead in to necromancy studies, very painful, have to find a way with magics to mitigate the damage of the transformation. Easy to set up too. Just take giant form, slap on a base sprite change to undead, set the stats to -Vit (Because you're pretty much partly mutilating yourself) +DR (Since you're setting your limbs to become hardened bone instead of squishy bits), maybe lower the mana drain from Giant form since it's more of a caster's 'giant form'. Could be a good lead in to necromancy builds if necromancy gets implemented in the game anytime soon.