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Key/Character: Leilani
Which Event: Call of Njorun
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Every narrate/RP came very quick! We didn't have to wait long for any of them.
Balance (How entertaining were the battles, and any obstacles/traps?): Jumpy did a really good job of making the fights fair. We had RPLs that ranged from 125 to 200, and no one went down consistently or went untouched! The puzzle was really, really challenging. I'm glad the others could figure it out!
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I didn't know a lot about Njorun before we went into the event, but I learned a lot during thanks to the way that he told the story. It really felt like a movie special.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): We went from not being confident enough to fight a dinosaur to going blow to blow with the strongest Rhoynish ever, and several of the newer players in our group had to learn how to verb/adapt as things went along. Very fair and very rewarding! Even the injuries were fitting.
Overall: Like I said, most of our group is new to verbing combat and Esshar as a whole, so this was a really cool first event for us. Getting to actually meet Pariah and travel through a place that players had apparently been through a long time ago was incredible! I didn't really have much of a feel or idea for how a Njorun/Rhoynish event should go, but Jumpy was able to take my request and turn it into an amazing event that everyone enjoyed and learned a lot of lore from. Thank you!
Any other comments: We showed a lot of the Ephermis players who were on the fence about trying Esshar the event and they loved it. I think more will be coming soon? Maybe?
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Key/Character: Mirrored Heart / Xenia pyr Docro.
Which Event: Achyon's Venture into Alabastre
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): 5/5
Balance (How entertaining were the battles, and any obstacles/traps?): 4/5 - Mist Form. MIST FORM.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): 4/5 - Only because it was the starter event for this place. A more paced storyline seems reserved for people who want to go to level four.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) 5/5
Overall: It was a nice entry into Alabastre itself. Would do again and go to floor three.
Any other comments: No more Mist Form for you. Stop it. Get some help.
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02-07-2021, 06:30 AM
(This post was last modified: 02-07-2021, 06:31 AM by Left Brain.)
Key/Character: Left Brain
Which Event: Alabastre: The Sunken City of Secrets
Responsiveness: Pretty quick, and reactive to the actions of those that sought to interact with the story and mechanics of it as a whole.
Balance (How entertaining were the battles, and any obstacles/traps?): The battles were intense, definitely a bit challenging but overall I can't complain given I was one of the weaker attendees to tag along for the ride. Thanks for not destroying me off rip.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): The story was relatively good, and I enjoyed the lore tied in with it. Definitely a good read.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) Fair, if only because my rolls were super high school level despair.
Overall: 10/10 Would not let Ryker touch my injuries again....
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Key/Character: TiniestLittleDot / Ryker pyr Docro
Which Event: Alabastre: Sunken City of Secrets
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Responsive and answered all questions asked in LOOC in a timely manner! The expectations for how hard it was was stated at the start of the group chat and also reiterated once we got into the event proper in a narrate. Before the event was approved he also provided updates in regards to it being approved / not approved.
Balance (How entertaining were the battles, and any obstacles/traps?): HOLY FUCK. Alabastre is another level entirely. You need to be prepared; I'm pretty sure we used all of our elixirs beyond 1 (we brought 7, just with me alone?). After the 2nd boss we ran out of perm kits POTENTIALLY, if everyone had gotten their perm fixed then and there. The second boss was the first one, but all of them were very annoying to deal with and strong. This is not for the faint of heart, yo.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): The first boss we encountered was the Lore heavy. The character itself dated back to the original TS of E3, so from 2019. The fact we got to trigger the world event just for being the first group to enter and exit it was also really cool. We got a custom narrate for it!
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Everyone got something from it, and I don't think anyone is too upset with their rewards. So it's definitely worth it if you intend to delve into Alabastre's depths.
Overall: Very hard dungeon, this is not your normal ass CoD people.
Any other comments:
proof that ryker pyr docro has a heart ^
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Key/Character: amelia
Which Event: bioshock 2: remastered edition
Responsiveness: too fast. i legit had to rush whenever i say i need to afk for a sec because each post came by so fast
Balance: i realized how long marble grasp lasts. i feel like homings on an ec feels painful, most especially since most ecs have high pow and an almost assured hit w homings can actually kill an entire boguidance character.
Storytelling: a bit less than what i was expecting. the mystique and mystery of what was down there is good, i loved those moments. but once we started climbing the spire, it felt more dungeon crawl-y rather than a story event (which i get if thats the purpose of it, i just feel sad since alabastre seems like the place w so much lore and potential to just let it be dungeon traps).
Fairness: this is for you, the person reading this. dont go to alabastre for shits and giggles. u WILL get fucked up.
Overall: i pat jumpy on the back as i go lay down
Any other comments:
i got to see bog get mad at mist form spam. that had me wheezing out of laughter ngl
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yes, its me again. im posting another review
Key/Character: orain
Which Event: monster hunter generations ultimate: hunt the malfestio!
Responsiveness: still fast. see review above
Balance: the themeing of the one fight we triggered was neat. no complaints on this end. only good words. even tho these words come from a pained injured fella
Storytelling: yes, yes, yes. this is everything ive wanted from this event and more. the pacing was swift, the differing paths (with us taking the dumb dangerous one because it looked fun) is always welcome. the build up was absolutely amazing, with the little easter egg in between only making my heart flutter. plus the final puzzle (that we totally got saved by because ren rolled rly high on the opening) was just so fitting that im glad it ended that way (i cant imagine if we didnt have the professor with us, but i refuse to acknowledge that timeline). overall, only good things on this department.
Fairness: nada, all things are good. we took hits but its as expected from an event w cod
Overall: i pat jumpy on the back again, but i dont lay down in pain this time
Any other comments:
eztli should rp w caster soon
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Key/Character: Guinevere Falstaff
Which Event: Birdu Watchu
Responsiveness: Quick and thorough.
Balance: Fine. Remove volcano from the game, though.
Storytelling: I liked the story. I enjoy events with interactive ECs that answer questions and exist. It adds another layer that isn't 'explore these uh ruins yeehaw'.
Fairness: Pretty fair with injuries and rewards. The rewards were just decidedly Icly. Certain routes with more danger had more worthwhile loot.
Overall: Neato. I would tolerate another Jumpy event, I suppose.
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02-08-2021, 04:19 AM
(This post was last modified: 02-08-2021, 04:21 AM by AlkalineRock.)
Key/Character: Caster
Which Event: The bird one with Ludi
Responsiveness: This is it! Very quick and I've never had to spend longer than an AVGN episode for a narrate.
Balance: high coi? good ec. thank you for the very well placed volcanos at every turn i loved it
Storytelling: it was a real advanteure ! i liked the branching paths im just glad i rolled so fucking high. the ending was good. the the NPC was nice. if it keeps up the immersion im always happy to rate storytelling high
Fairness for sure. the injury table i know is pretty fair considering its high coi low cod. no complaints
Overall: yeah this is an experienced dm jumpy knows what hes doing and he generated a lot of dev mats in case of branching paths he obviously covered his bases.
Any other comments: whore
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Key/Character: ThatOtherGirl/Alice Brasti
Which Event: Ruins of the Past
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): 10/10 The responses were pretty fast and we were able to move along pretty quickly as a result.
Balance (How entertaining were the battles, and any obstacles/traps?) 10/10 The fights were fun even if the meteor shower was a bit brutal on my poopy internet, but we made it through alright regardless.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): 11/10 I really loved this, especially at the end. I was able to have an anime protagonist moment, can't get better than that.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) 10/10 Everything was worth the pain, and I can't express how awesome the reward felt to see when I read the description. Amazing.
Overall: 10.5/10
Any other comments: <3
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Key/Character: Ability_Rations / Arlington Rose
Which Event: Ruins of the Past
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): 10/10 I don't know what else I expected. I don't think theres a person around that's gonna tell me this man types slow to any degree. If they do, they're lying.
Balance (How entertaining were the battles, and any obstacles/traps?): 10/10 Compared to everyone else on the event I was pretty low rpl but I still felt like it was challenging without being overwhelming. Theres not much we can do about meteor dashing into beams, thats not really a balance issue.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): 10/10 Kept me engaged and following along the entire time. Easy to follow and fun to go through. Kept my attention even towards the end when it started getting late and I started getting tired.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): 10/10 I might be almost blind now but with how many times I ate shit I definitely deserve it. But knowing what I got and what else was gained during the adventure it was worth it.
Overall: 10/10
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