Posts: 7
Threads: 2
Likes Received:
0 in 0 posts
Likes Given: 0
Joined: Oct 2019
Reputation:
1
While the change to make Steel a recipe instead of an ore was a good one in my eyes, the fact that it takes 4 iron and 100 energy to make one steel bar is a tad much.
That is 700 energy and 24 iron for a single steel sword or chestplate.
Reducing the material/energy cost would be a good move, I feel.
Posts: 5,630
Threads: 295
Likes Received:
0 in 0 posts
Likes Given: 0
Joined: Oct 2019
Reputation:
20,481
Agreed, will adjust the recipe. It now costs 50 energy, 3 iron, and gives 200 EXP. I've also fixed the bug where it asks you to assign a sprite.
Posts: 9
Threads: 3
Likes Received:
0 in 0 posts
Likes Given: 0
Joined: Nov 2019
Reputation:
4
I like this change; I just regret that I already spent all my iron making steel.
Posts: 7
Threads: 2
Likes Received:
0 in 0 posts
Likes Given: 0
Joined: Oct 2019
Reputation:
1
200 EXP might be a bit excessive truth be told. I won't complain, but that's more EXP than the sword itself. Since this is a component you'll likely craft lots of anyhow I think it shouldn't give much EXP at all, and I know that's shooting myself in the foot