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Key: Jodashi
Event Preferences: Shonen, dev, for fun, goofy, adventure, dangerous, peaceful etc yada yada, I can do a lot!
Contact Information: Hueston#5682
Anything Else: Hi there! I'm Jodashi and I'm hoping to make your event as fun as I possibly can! I am very descriptive and I love to make light hearted and serious adventures alike! My events are very Shonen in nature and expect memorable moments with your friends and foes! I am also VERY active, so shoot me a DM anytime on discord for questions or a request!
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Key/Character:MutesToCry/ Xyth
Which Event: On a search for the needed
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): There were a little slow, but thats what happens when a cat spills soda on him.
Balance (How entertaining were the battles, and any obstacles/traps?): The obstacles were fun and the battles were somewhat alright. Though there was one issue, but it was just a tasting thing.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): The story was nice, simple, but over all the description of the house would have been lovely.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): I would say the injuries that I caused onmyself (Basically trying to be a cool guy) were fair. A simple arm break 4 day temp is fine for my stupidity. Though I didn't like the fact of having to get an additional Temp for losing a single round out of a 5 round match. I went down once, on round 3 and then won round for, yet Im punished by a side-admin assisting the event. Though Its only for a day, so not much to complain past that really.
Overall: 9.5/10
Any other comments: Would love to have more events made by this guy. He makes the Event plans quick and is super nice really.
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Key/Character:MutesToCry/Xyth
Which Event: Returning to where there was chaos
Responsiveness: They got faster with the Narrations, even better when all that we do has real time effects too
Balance (How entertaining were the battles, and any obstacles/traps?): They were incredibly interesting, though world building is always a +
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):I felt like the story was good, though some parts of the narrative could have been give a bit more shine like the atmosphere descriptions, but over all it was nice and simple
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): We had a lot of issues with this. Only because the area that was chosen had bugs for some reason. Some people were in but didn't do damage, sometimes when we actually worked on something it would freeze people and the boss was super tough even though it was over whelming and we lost, but over all it was nice Dev to lose.
Overall: 9/10