05-28-2025, 12:05 AM
(This post was last modified: 05-28-2025, 12:06 AM by Kimoto Dagon.)
![[Image: diablo-2-monster-art-au8g0710a8wulxtx.jpg]](https://wallpapersok.com/images/hd/diablo-2-monster-art-au8g0710a8wulxtx.jpg)
The under dark, although primarily desolate, was a home for some. A vast land free of the powers that ruled the surface and their problems.
Now, the land has acquired problems of its own. Over the years different species and beast have congregated into the under dark hoping to grow and thrive without interruption, and that they have. Destroying cultivated fields and claiming certain landmarks for their own, the mutated and some now fully formed magic beast have ruined whatever bit of order there was to the under dark. They’ve created their own caste systems, and it seems the strongest of the beast are the ones to control the areas with an abundance of resources.
For this alchemist, the new life is welcomed and found interesting. However their lack of respect and destructive ways made them horrible neighbors to have. Still, rather than killing them all we hope to control them. To create boundaries and order that'd better benefit what few mavericks walk the under dark.
Attendees: 5
Risk:HCOI/COD
Objective: Capture/Kill the stronger mutated magic beast hoarding high resource areas to use for testing. Relocate the lesser beast by intimidation/force to more desirable areas where they can run rabid freely.
Rewards: Live (or I guess dead if we mess up?) captured magic beast for further dev. Possibly something that shows what attracted the stronger beast to a certain area (other than good grass and water). Up to the dm really.
Themes: Naturalistic, Beastly, Under Dark!
DM: Searching! (discord: gadjet2672)