FlufypumaHouse Merik
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House Merik
House Merik has long since lived in underground world of Meranthe since their arrival some 150 years ago. They have thrived, despite the not-so secluded lifestyle. The rules were strictly enforced. Only those specifically appointed by the currently Heir of the Family were allowed to the surface. One in perhaps every twenty-five years. Where we have waited and grown. Until the time was right to introduce ourselves properly to Meranthe.
***
It was not until the year 2132 that a generation of House Merik is allowed to the surface. Their tasks are simple:
1: Spread the name of House Merik.
2: Become recognized as Nobility on this foreign land.
3: To learn in silence.
4: Uphold the name of House Merik.
General Information
Quote:You have a very, very, large family. Many brothers and sisters. Many uncles and aunts.
While the majority of the older generation are NPC's, they are alive and can be interacted with as needed or wanted!
Your father is a Human and your mother is a Drakanite.
While your parents had a lot of children naturally. They also adopted orphan strays.
The Merik family has always been naturally drawn to the Occult.
There is the possibility of some plot hooks and twists!

The New Generation
Quote:
Full creative freedom is YOURS.
For Lore purposes it is suggested that you play a human or a Drakanite. But you DO NOT HAVE TO.
Your parents did adopt a lot of children.
(Probably no magical beasts/demons.)
You can start at any age below 17.
Your training started very young.
You know how to read, write and speak very fluently.
You will most likely have some form of militant or noble like demeanor.

I am not exactly putting a cap on how many characters will be accepted into the family.
The character can be a Main character for you, or an Alt character for you.
Your sister: Isla. Is the current Heiress of House Merik.
Contact Information
Discord: smokebreathingtechnique
If you are interested shoot me a message on Discord!
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