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10-24-2023, 10:46 PM
(This post was last modified: 03-13-2024, 02:37 AM by uncatastrophic.)
Event Preferences: Figuring that out.
Other Notes: I'm somewhat new to running Eternia events, but I have some experience doing similar things.
Are you currently running events, and if so, are you considering player requested events?: Not currently taking event requests; might approach events or continue certain event lines.
Discord: uncatastrophic
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Character: Ynni Marino
Which Event: Bitter Bones
Responsiveness: Sometimes it took a little while, but only some minutes more - in all honestity though, it may or may not be my fault (IM SORRY, I WAS WRITING TOO MUCH). It was pretty fast, overall!
Balance: I loved the battles! I usually always get way too nervous or way too- uh, indifferent, I guess, when fighting someone/something, because I'm usually not the one who dives on fights. But I really, really had so much fun on these! I could 100% go some rounds more and I wouldn't complain one bit.
It wasn't stupidly easy, it wasn't impossible to win. We almost got rekt here and there, but yees- that's a MERE DETAIL!
Storytelling: It was pretty straight-forward, concise, and there was no unnecessary winding up. Besides, I got some hooks that I felt a bit on an open world, instead of a 100% focused adventure (without, of course, deviating from the theme), and taking into account the context of it, it made me pretty happy (and gave some ideas to my brain, so I appreciate you for that, heh)!
Fairness: I feel like it was good, aye!
Overall: It was a nice event - and I enjoyed the situations I had to RP way too much (as you may have noticed-), sdkqwodpas. Thank you for DMing this, it made my night! <3
Any other comments: I just want a pet. No one gives me a pet. What a poor drakanite has to do to tame a pet...
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Character: Poppy Delmare
Which Event: Bitter Bones
Responsiveness: Did really good to keep it quick and made the rp's fun
Balance: Ya know.... It was really fun and we did almost get rekt'ed BBBBBUUUUUUTTTTTT I was mad i did not realize the red box thingys were bad! I stood in them thinking they were safe zones XD
Fairness: I feel like it was good, i did like the items and the quickness of the stuff like being put out.
Overall: Overall a good event. Im sorry irl kept taking over and I was sort of out of it!
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Character: Syne Brineheart
Which Event: ATLANTEAN ADVENTURE!
Responsiveness: actually very quick; pauses and hiccups have happened, but those are to be expected when preparing items and EC's.
Balance: it may be hard for me to judge this appropriately given that this event was organized without a proper thread request, but I do feel like the fights could have been a little harsher. I also think in general using invulns as ec's isn't very fun though I do think that changing it to sand barrier in the later rounds was a very good choice.
Storytelling: I think that uncatastrophic, as a DM, is amazing, because they WILL listen to what you want to do, what you would like to see, and they WILL bring it forth and weave together a story for you to experience. I do feel that narrates, at times, could have used a little more description of the scenery, and that the transitions could have been made a little smoother. That being said, events are generally a long process so I also do appreciate the shorter posts in that regard; at no time did I feel like this was lazy, or effortless, and the tempo was generally good. That being said, I do think that it's definitely nice to take your time to engage in proper dialogue between the party and whatever characters they encounter on the event! It's RP. It's fun.
Fairness: I feel that what we have gotten as rewards was extremely fitting and suited to the gravity of the event.
Overall: I would recommend uncatastrophic as a dm to others. I would ask uncatastrophic to take my future events. I think that what's most important in DMs is understanding the spirit of what the players want, and I think that they understood what I wanted and expected out of the event. Please keep up the good work, friend!
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Character: Xen'ia
Which Event: Atlantean Adventure!
Responsiveness: Very quick responses and made sure everyone was ready before movin' on <3
Balance: The combat was amazing, between the MMO-esque boss mechanics and the high damage from the bosses I found myself actively watching where I was and trying my best to stay out of danger... even if I did go down eventually haha.
Fairness: Being my first event my opinion can be taken with a grain of salt, but for me everything from the injury I received to the rewards seemed more than fair!
Overall: I can't recommend them enough! I suck at DMing in 5e content, but if I ever had a story/event idea for meranthe I would ask uncatastrophic to do the honors for me!
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Character: Mnemosyne Brineheart Montelione
Which Event: Of Mer And Spirits
Responsiveness: fairly quick; pauses were mostly on our part as quite a few of us were unfortunately sleepy(timezone moment)
Balance: I feel as though the 2nd fight could have had a few more rounds, though the difficulty in of itself, at least in comparison to the last event I had from uncatastrophic, felt like a significant improvement!
Storytelling: I think as though the pacing, at times, was suffering; but then again, there were a lot of issues with scheduling and timing that led to this event being held so long after the posting of the request thread, as well as some changes in the planned members of the party. Nevertheless, the story itself was nice, and I think everyone thoroughly enjoyed the atmosphere that was created by the DM, and the overall vibe for this little adventure was on point.
Fairness: I watched Ysayl get psmashed 5 times in a row that was good and justifies everything else
Overall: I would kill for uncatastrophic
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Character: Elizabeth Montelione
Which Event: Of Mer And Spirits
Responsiveness: fairly quick; Pauses were always due to us because of chaotic food or other things!
Balance: Combat seemed fine and fair. I went down but that was mostly due to my own difficulties!
Storytelling: Story was nice and neat, though the pacing was a bit off. I felt a little lost on what we were even supposed to do at first, but the impactful moments were impactful!
Fairness: Yeah pretty fair. Any DM will target one player at a time, and it can feel targeted during that... But uncatastrophic swapped around a decent amount! I never felt like things were truly unfair.
Overall: 8/10! Nice, fun, and no major complaints.
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