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i should probably have one of these, i'm a new DM but learning, plz lmk how I do! (brutally honest please)
Event:
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?):
Balance (How entertaining were the battles, and any obstacles/traps?):
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?)
Event Highlight:
Overall:
Any other comments:
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07-13-2023, 06:12 PM
(This post was last modified: 07-13-2023, 06:43 PM by DragonDarklyDreaming.)
Event: Communing with the Phoenix
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): PJ was fairly quick, and rarely were we waiting for any significant amount of time.
Balance (How entertaining were the battles, and any obstacles/traps?): The battle was fun, if a little bit easy. Traps were a single dice roll, and obstacles were interesting but had little interaction. Advice: Don't simply say 'this is a trap, roll'... Describe a room/space, explain what's in it, and give a little hint that there's a trap, and see if people interact with it or look at it more! Likewise, obstacles: Make them either more interactive, or less straightforward. The crossing the chasm near the end was a very nice touch.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Narration was the best part of this. PJ knew what the event was for, and how to play to our desires in the event. There were also some good moments which will be big character development moments.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) If anything, too forgiving/too much reward for what risks there were. We made out like bandits in there.
Event Highlight: Mero throwing it back... As well as diving into an actively exploding volcano to save a friend.
Overall: Good on what's most important: The story and narration. Needs more experience making obstacles more interesting, but shows promise. A good beginner DM. Great if you want an event that's meaningful for your characters.
Any other comments: There were some technical difficulties and scheduling hiccups, but these were minor and will all go away as PJ gets more experience. Very promising.
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07-13-2023, 06:26 PM
(This post was last modified: 07-13-2023, 06:35 PM by Jess.)
Event: Communing with the Phoenix
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Responses were fairly quick, especially from someone new to DMing- no complaints.
Balance (How entertaining were the battles, and any obstacles/traps?): Sincerely, the fights could've been a touch more difficult- I think it was more an thing of the party being extremely bursty as a group but they were still overall fun enough and enjoyable. The crossing the chasm near the end was a very nice touch.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): The narrations were very nice and felt engaging to interact with.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) If the battles had been a bit harder I'd say all was fair, but I do feel it was slightly too easy combat-wise but that sort of thing just comes with experience DMing.
Overall: 9.5/10 I advise from my own experience using the first round of the first encounter to tune your ECs towards the party a bit specifically- It'll help a lot I promise. Overall, event was based and fun- Thank you!
Any other comments: Wolf boy threw it back hard fr fr
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Character: Elizabeth Montelione
Which Event: Director's Cut
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?):
Very quick!
Balance (How entertaining were the battles, and any obstacles/traps?): The battles were fun, the puzzles were neat, and the overall ideas were really neat. I loved getting to explore the lab.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Oh absolutely! It was perfect, exactly what I was hoping for!
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?)
Yeah honestly it was pretty good, overall. I never felt truly helpless!
Overall: 10/10, was a great, fun little event!
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Character: Garrosh
Which Event: Director's Cut
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?):
It was smooth sailing for the most part!
Balance (How entertaining were the battles, and any obstacles/traps?): The puzzles were by far what I enjoyed the most. Especially getting psudo shock torture, but for the most part they were fantastic, save the one hiccup
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I'm always a sucker for lore and origin and this certainly took the cake
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?)
Everything was clearly designed with love and truth be told? they're all cool and shiny i love them and it was perfectly worth it
Overall: 10/10, I had a lot of fun!
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Thank you all for the great reviews!
However, I would like to say that Unspotted or SilverDM is the one who puts most of the brain into my event's most of the times, including doing most of the writing. If it weren't for him my events wouldn't be nearly as epic. So I would like to thank him for epicly co-dming events with me! It's a blast!