01-11-2023, 04:31 AM
(This post was last modified: 01-11-2023, 04:39 AM by EugeneShev.)
Your Mother:
Frivrada Etchel
Armed/Metal/Fire
-Second mate in southern seas:
One of the few earliest members, though her temperament failed her in achieving the bigger status. While she is not the most impressive member of this community, she had always found The Captain as a very respectable figure, and taught you to listen to his advices if you are lucky to catch him idle.
-Skillful artificer and alchemist:
Can and will make sure your equipment and potion diets are up to date. Quite eager to teach and aid in developing your own projects, she had always found excitement in even the slightest interest in smithing you've shown.
-Native to a distant tribe of spirit-worshipping smiths and fishermen:
You were always taught to respect your surroundings, lest the spirits get angry.. remember to put bread crumbs or a shot of vodka in the corner to appease them. Even the biggest crime wasn't punished by death there, and to take another's life is the greatest heresy. She promised to teach you some of her tribe's rituals when you are older.. maybe now is the time to ask.
-Anger issues and overprotectiveness
Though she has never lashed out at you and has been nothing but loving and gentle, she could often get furious easily over simple things others, even your father, do.. especially if that implies danger to her little tomatoes. In her eyes, you will forever stay small and pure, even if you outgrow her hulking height.
Your Father:
Kayn Etchel
Non-Magi/Non-Combatant
-Ex Quartermaster of Southern Seas:
Also an early member and all around assistant to Von Mare. Since his informal dismissal he has remained extremely loyal to his old superior for any request he may have.
-Pathfinder and Diplomatic:
Unlike everyone else who flies, he always walks the land. He knows it well and has a good knowledge of where and when he can go to literally anywhere at a given time. Being a non-combatant and non magical makes him have to use words over blades to solve his problems.
-Upper class, sun worshipping island foreigner:
Hailing from a Continent most would probably not recognize to exist, he left behind a darker life for a brighter future. Reverence of the rising and setting sun has always taught him to take the good with the bad in life. You will be taught to be thankful for what you have, when you have it, as you won't always have it one day... There is a Dusk to every Dawn.
-Passive yet Active:
Always the one to attempt to keep composure, even under the greatest of stresses. You have only seen him raise his voice once, to your Mother's great fury. He will never act first to stop you, but he will always be onlooking and advising. Maybe pointing you in what he feels would be best for you will work out?
You:
-You are twins. (two slots available)
-Your names and gender are free choice (but boys named Gustav and Gunthert are proposed as an option).
-As of 2032, you are both 11 years old.
-You have older siblings: Cyrus, who is away, and Sankya, who lives with her lover, Aheron.. who your father treats much like a son.
-You are human/drakanite, and can easily learn different spellschools.
-Live on a secluded place with your parents; They call it, "Safi Island", which remains unmarked on modern maps.
-Your names and gender are free choice (but boys named Gustav and Gunthert are proposed as an option).
-As of 2032, you are both 11 years old.
-You have older siblings: Cyrus, who is away, and Sankya, who lives with her lover, Aheron.. who your father treats much like a son.
-You are human/drakanite, and can easily learn different spellschools.
-Live on a secluded place with your parents; They call it, "Safi Island", which remains unmarked on modern maps.
For more information, or to apply for the slots,
contact Pufferfish eating a carrot#0961
or Curator#3386 on Discord.
contact Pufferfish eating a carrot#0961
or Curator#3386 on Discord.