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A DM with OneBrainCell
#21
Character: Togoshi Totsuka 
Event: Trials of the Proudly Damned

Responsiveness: 10/10 Didn't have to wait long for any of the narrations, only waiting we did was because of the players
Balance: 10/10 Fights was fair nothing to out of the box, Shadow flames hurt
Storytelling: 10/10 The best Storytelling in an event I've ever been in
Fairness: 10/10 All was fair


Overall: 100/10 This was the best event I have ever been on everything was just amazing.

-1/10 wyrmling: I still want a little wyrmling.
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#22
Character: Shui Avintess
Which Event: Trials of the Proudly Damned

Responsiveness: 10/10, I kinda feel bad at how slow I was in responding. You hit narrations quick and there was practically no down time on my end! Thank you for being patient!
Balance: 9/10, I felt some of the challenges before the end were a bit TOO easy at times but the end definitely made up for it with the difficulty.
Storytelling: 10/10, the story has lots of implications and changed my characters perspective on things completely. The results of this have improved my character and brought him into a new direction for the foreseeable future. This kind of stuff may affect generations down the line ICly and I love knowing that.
Fairness: 10/10, things were fair. Creativity was rewarded and nothing felt harsh.

Overall: 10/10, I'm still giving this a 10 as the event overall was wonderful and I had a blast. Highly recommend OneBrainCell as a DM.

Any other comments: Let's see where this takes us!
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#23
Character: Dougla
Which Event: Trials of the Proudly Damned

Responsiveness: 10/10, did everything they could make the event happen, even if we really tried to not be present due to IRL stuff.
Balance: 8/10, also think the first fight was too easy but the last one was on point. Fuck Shadowflame.
Storytelling: 10/10, it is by far the best event I've gone through in terms of storytelling. The DM even managed to create lore for stuff we didn't have before, and incorpore it in the game and wiki. I am definitely amazed.
Fairness: 10/10.

Overall: 10/10. This DM knows how to make people have fun.

Any other comments: We're fucked.
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#24
Character: Ludmaz
Which Event: Trials of the Proudly Damned
 
Responsiveness: The narrates were fast, filled with content. Such as response to actions. Truly, the players' RPs was the thing that took longer than anything else. So, nothing to complain about here.
 
Balance: From the part I took... Unfortunately, it lacked a bit of challenge. However, I heard that the other part was more challenging. So, something there! And the challenges, traps and puzzles? Quite the fun stuff.

  
But, for the rest, just keep in mind to not be afraid of crushing the players when necessary.
 


Storytelling: The best part. Lots of Lore and entertaining things to discover, with exclusive things for the event. OneBrainCell provided a great story here. So, bonus points!
 
Fairness: Same thing as in balance, we could be more beaten. Yet, reward wise? Good stuff. Love mine.
 
Overall: A fun event, with lots of consequences from the IC of the participants. I was not there for the end, but from what was seen? Loved it.
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#25
Character: Mystara Hiraeth
Event: Reverence of the Dead

Responsiveness: 10/10 Basically at all times had something to do, process or solve. It was huge omg, the event had lots of things to do and a very natural flow to it where the party could do as they pleased. We had an entire, interactable MAP made for with 'hotspots' to play around in. No matter if the people were split up or not, the DM found a way to keep us all not waiting too long. The -only- time we had to wait was when we all decided to split up individually to tackle a task, and the DM had to take us away. Which is completely and utterly fine as this was what we decided IC!!! While we waited for our turns, the DM kept us entertained with fun interactions OOC and some light trolling that lightened the mood to an otherwise grim and dark event. (I LOVE YOU AND HATE YOU FOR PLAYING WITH OUR FEELINGS LIKE THAT.)

Balance: 9/10 Every fight was balanced around our party of multiple armed users, none felt like a free-win. All truly felt like a mini-raid boss where we needed to use Spheres of Healing and time our invuls correctly or else we will die. Very fun stuff. Although, I do think that the difficulty could've been a /little/ higher, Especially for the bosses. The other aspects were perfectly balanced, I believe.

Storytelling: 10/10 Wow. Everything flew greatly, with the overarching goal of the event the DM managed to create side-plots within this 8 hour event which we were free to use to our advantage/disadvantage. Not one hour went by where I lost touch with what is happening with the DM's care, detailed and patient approach to pacing. We could've missed alot of the story if we didn't interact with the environment. Everything that should've made sense, made sense and everything that was up for interpretation was likewise. The DM did some good questioning before the event to get to know our characters which -really- helped during some very emotional scenes for certain people.

Fairness: 9/10 Yeah everything was great!! While I am a stinky kiter who will not fall in an event fight, everybody else did! The actual overall danger element of the event very much equated to the prized received. I'm pretty sure there were multiple ways for us to royally screw up (I think we nearly did it a few times), for which the consequences would've been severe. I am 100% sure of this. Also like I said earlier, bosses can be juuuust a little stronger to punish people like me. Maybe when tab targeting focus first on the kiters? The melee users are going to walk into your spells regardless.


Overall: 10/10
Compared to our last event which was somewhat rushed due to all of ours ooc time constraints - this was a completely different experience. I think OneBrainCell is very much coming into their element as a DM and is distinguishing a niche for herself. If you want a 8+ hour long event, with layers of content - hit her up. You will have an entire day of entertainment. I can see that she is really enjoying it too, and I'm really happy she's back to doing these again more solidly!! I have been on alot of events on my time in Eternia, none have even come close to comparing to this with depth and thought put into it. It wasn't a linear journey and I really appreciate that. It was a personalized well-crafted experience.
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#26
Character: Giancarlo Marques

Which Even
t: Reverence to The Dead.

 
Responsiveness: 10/10 - The event had multiple parts, separated. A true puzzle that relied on the help of each participant, so that together we could find the necessary solution to proceed and have our respective rewards -subtly traumatic- in my case... And honestly? OneBrainCell managed it, even though the characters were isolated, she responded quickly to all of us! Flow will happen if you expect that from OneBrainCell!

Balance: 10/10 - Naturally, OneBrainCell's event is focused on the narrative, on the impact it can make on your characters - but don't doubt the CHAOTIC capability of the bosses! They are perfectly fitting, balanced, and rich in their story. Don't just see them as obstacles in the journey - it's much more than that, believe me.

Storytelling: 11/10 - I consider myself the strongest, the motivation for why I like having OneBrainCell as a DM. This was my first event apped and taken on by a DM, and one that I had the pleasure of seeing was being treated with the care and love I expect. It wasn't just a simple narration; it was something focused on -within- our characters. It would stir, motivate, infuriate, awaken something new within them and - in us, who, despite being players, also share the feelings! It was so much fun!
 
Fairness
: 10/10 - Teamwork. Story. Combat challenge. Puzzles!  Equally balanced and more than satisfying rewards, I would say. Simple and straightforward.

Overall
:
12/10 - Now here comes the highest recommendation! Do you like long, detailed events where every detail matters? Where everything has a story? If you really value your character and their story A LOT, you'll love OneBrainCell because it's her talent. Long events with a lot of love and care for what your character represents. There's more reward than just the treasures at the end of the event... She really makes a point to delve into each participant and work around what your character is. Nine hours of event, and every minute well spent! Zero flaws.


Edit Note: Expect part 2!
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#27
Character:
Pemphero Hiraeth
Event:
Reverence of the Dead

Responsiveness:
10/10

Oh boy. 

There is a lot to talk about here. Not only were the responses on point, and we didn't have to wait much for any of them, but everything was personalized around our characters to a point where I believe some of us probably not going to be able to leave their bed at the end. It was on point.

The only time we truly waited for something was because of our own doing and how we tried to handle things separetly. Very well done. Truly a remarkable job.

Balance:
10/10 
I think it was fairly balanced. Each challenge was specifically designed against our characters, besides combat. Each one of their regrets and traumas was simply presented throughout the entire event and combined with one another. It was not the battles that were the real challenge, but our minds and our personalities.


Of course, when it comes to combat, it was quite challenging as well. Not in a way that would cause some issues, but simply enough to keep us on our feet all the time.

Storytelling:
10/10 
Honestly, upon everything we experienced, I think storytelling was the best part. Each section of the map was not only interactable but also filled with lore, slowly building up more towards our characters. Everyone experienced something unique to their own, which simply made things a lot better not only for the event itself but for our characters.


Since each person leaves the event as a different version of themselves, grown from what they regretted the most.

Fairness:
9/10 

For everything we experienced, I think rewards and fights were quite fair. Each challenge and puzzle presented was way better than the previous one until finally reaching a climax! Though I am giving it nine instead of ten because, well, I've been hitting jackpots all night. I think my luck is simply too broken to create fair circumstances for myself.


In all honesty, though, it was quite good. I think everyone left the event quite pleased with the challenges, the story, and, most importantly, the rewards they received. Couldn't ask for anything better.


It's just that good.

Overall:

10/10
It was truly a wonderful experience that I think I am never going to forget. If you're looking for someone who is quite capable of writing a very creative story, let alone something that would put your character into a new perspective among themselves, while, of course, being interactive with one another almost all the time.

I think Onebraincell is your best bet.

She will give you an experience that you never going to forget. Both for you but also your character.

Extra Note: 

WE GOT EM GOOD. HAHAHAHA.


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#28
Character: Astraeus Hiraeth

Which Even
t: Reverence to The Dead.

 
Responsiveness: 10/10 - Very near less than five minutes for narrates based on our interactions.

Balance: 10/10 - Bone zone is scary, Tremor is scary, Severance smacking you into Bone Zone is hell. It was fun, locked in so I wouldn't die..

Storytelling: 10/10 - Every prop had a purpose, at some point it felt like I was in an escape room and those are fun. Great job giving everything key details and the journals with clues were a nice addition. It was fun.
 
Fairness
: 10/10 - Everyone got what they deserved in regards to narration and battle conclusions.

Overall
:
 
10/10 - I enjoyed the event, I haven't had the luxury of going on one for one or two years now, this was a great refresher. Used this to get some wind beneath my wings, rekindle my drive to play a bit. I'd like to throw up my own event in the future if you'd run it, nothing big! However, this event had everything I was looking for. I love intense fights with high stakes, and this made me sweat. "If I go down, I'll get permed, if I get permed.. I'll be weaker for the battles to come." Preservation, more than just a beat em up event. Every puzzle, poem, key item had purpose that gave the spirits in this event, weight. So much so, I literally picked up a cross when told to do so. (Was not supposed too.) Would do again, thank you.
Taking it slowly isn't so bad, is it?
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#29
Character: Endurance

Which Event: The Forgotten Chateau
 
Responsiveness: 10/10 - I was -never- waiting on narrates or RP. Responses were always damn near less then five minutes.

Balance: 9/10 - That first boss felt like the sweet spot. The second one went down a bit too easily, whilst the third, which was the Big Guy... I don't mind dangerous, and the fight was overall fun, but black holes without a CD can be very hard to deal with. Still, it was an -enjoyable- fight, at bare minimum.

Storytelling: 10/10 - This was the highlight. Despite this being a quick event with a time limit, nothing felt rushed. We all had some good story, and everything within was interesting and neat. It was straightforward but never failed to make me interested.
 
Fairness
: 10/10 - Despite my earlier talk about the balance earlier, things were all in all very fair. I never truly felt punished for things that were outside of my control. I feel the rewards, especially, were worth the risk. So even if things were hard? The reward was worth it.

Overall
:
 
10/10



I genuinely have little feedback here. OBC delivered a nice, wonderful little adventure that has meant that I had a grand ol' time.
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#30
Character: Lucky Luciano
Event: The Forgotten Chateau

Responsiveness: 10/10, couldn't have been better.
Balance: 7/10, this was where things struggled a bit. ECs are a difficult thing to balance, finding the line between too hard and too easy for an Event with this kind of weight is challenging. I believe OBC was doing her very best and am immensely grateful for the event but definitely some room to improve here. I've given more specific feedback one one one.
Storytelling: 10/10, a whole D&D adventure path condensed down into a few hours. Great stuff.
Fairness: 9/10, very fair and reasonable consequences for our actions. Could have maybe afforded a little more severity, but that's it.


Overall: Overall 8.75/10, an absolute experience and one I can't be thankful enough for (Even if my honest feedback might suggest otherwise) I would gladly do it again in a heartbeat even if I knew nothing would change. OBC is definitely one of the best DMs in the game when it comes to narrative, and I'm excited to see what she does next.
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