![[Image: unknown.png]](https://cdn.discordapp.com/attachments/167000913553129472/970557319400275978/unknown.png)
Description: In a distant volcanic island there was a tribe of ogres that faced many creatures that were so strong that even their might could not suffice alone. The island had many caves and volcanic chambers full of ores and magic. The ogres were not genius per say but with effort and many generations they created a place where they could work on something to overcome the dangers that were near them. A forge where they could produce oversized weapons that were created to fit ogres and help them to create the dangerous creature that were defeating them. Placed near a subvolcanic conduit, a skull of a dragon was used as the base of the forge, the magic bones interacting with the lava created a unique tone to the flames. The green color that interacting with the metal created an aura that every weapon done there could be imbued with those special properties. The ogres used that place for generations until they found a way to leave the island. Now the place was abandoned and the knowledge hidden from the others for generations. Babumda following Light advice and his limited knowledge that Glaz was a forgermaster itself found clues that could lead him to the island. The crimson eyes of an ogre that was feeling the hatred of a group of humans lead him to search methods to overcome the prejudice of humans and lower their egos. It was time for those who were hunted to be the real hunters.
Attendees: Babumda and allies (Up to 4 people)
Risk: High Injury, Death.
Tone: Lost Knowledge, Adventurous, Dungeon.
Rewards: Access to the ancient forge, ores and possible ogre's weapon molds.
Looking for a DM :)
Contact Info: Kmotoki#5719