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Zaku DM
#1
Key: Zaku49
Event Preferences: I've been Dungeon Master on many of Tabletop Games, so I'm capable of handling almost any type of event. From social events, to dungeon crawling, even to mystery solving. I'm capable of handling a wide variety of events.
Contact Information: Zaku#5682
Anything Else: I'm unavailable on Thursdays and Friday's, and I'm free Saturday - Wednesday. I have no preference on days, so whatever works for you, I'll make the time and get it done for you. I have tons of experience from Naruto Roleplaying Games when it comes to running events, so hopefully I'll meet your expectations.
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#2
Key/Character: Andras
Which Event: Blood-in and Blood-out!

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Very fast responsiveness, it was refreshing!
Balance (How entertaining were the battles, and any obstacles/traps?): There were a bit -too- many battles against NPC's. I'd suggest more RPB oriented ones, and to have the damage on them toned down a bit. The HP bit was great, but the damage needs to be monitored carefully.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): The Story-telling and trigger warnings were much appreciated! I felt really immersed and would attend another event again.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) : The fairness was pretty solid, as well! As stated before, maybe a few less fights, but great job!!

Overall: Excellent! You have a bright future in dming, and I like the enthusiasm you placed into doing all of this. Great story-telling, and you did a great job at making it feel grimdarkish.

Any other comments: Keep up the good work, and maintain this quality of content! Big Grin
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#3
Key/Character: Lukas
Event: Blood-in Blood-out!

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Post times were reasonable.
Balance (How entertaining were the battles, and any obstacles/traps?): Lots of NPCs. Some issues with damage balancing for actual PCs, though. Once tuned down it was fine. But, the number of battles felt like a tad too much.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I enjoyed the story. Though, I personally would have appreciated a bit more interaction between PCs and event characters for an event centered more around story development than combat.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Pretty fair.

Overall: Very fun. Good storytelling.

Any other comments: Keep up DMing and you'll be a pro at Eternia style DMing.
[Image: cb9dd72403b90bae3d8fc519b5bd7c95.png]
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#4
Key/Character:
Corrosive Canine / Cristovan

Which Event:
Blood-in Blood-out!
Responsiveness:
Fast paced for the amount of people involved. It didn't take more than a few hours to get through an otherwise packed in event. The intervals inbetween were nice because everyone got to post at their own time, and even despite that we didn't have to wait very long for a reply.
Balance:
Fair balance. It was good for the level everyone was at. Not too hard, not too easy. I enjoyed the actual scaling difficulty as it started off easy and as it progressed things got harder. 
Storytelling:
Well kept. I actually wish there was a bit more building personally, but that isn't on the DM. I really just enjoyed what was given to us and would have liked to have experienced more of it all. World Building is the best feature about events and this one had me wanting plenty more out of it. Alas, I enjoyed it very much.
Fairness:
Very fair. Rewards were a nice, but not needed bonus! 
Overall:
I'd recommend as a DM. It was very fun and, in the case of a particularly graphic moment we had the warning to skip ahead and ignore it. That sort of consideration is pleasant. Again, I'd enjoy more of the small world built for us, and may end up foraging into said setting in my own event. A solid 8/10. 
Any other comments:
Nope. Good. Easy. Simple. 
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#5
Responsiveness: Pretty quick to respond
Balance: Battle was scaled pretty well
Storytelling: Story was a little lacking in detail but still convincing!
Fairness: Very fair!
Overall: 8/10

Any other comments: Spawned us in someones home for the first scene (Kurokaiyo Dojo) And accidentally put us 3 feet away from another event but was quick to fix that! Quick thinking on a short notice.
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#6
Key/Character: Yoshimitzu
Event: Bounty Alive only: Asilius the Hyenia

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Very quick with replies, never felt like I was waiting for more then two minutes.
Balance (How entertaining were the battles, and any obstacles/traps?): Battle felt really fair. He focused more on decision making on the party sides as opposed to just having us show up and fight the final boss. It felt rewarding.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): It felt lack-luster as far as a story goes, but it was to be expected in hunting a bounty. It was pretty straight forward and to the point.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Felt very fair.

Overall: I had a lot of fun. Great way to spend my Saturday on Eternia.

Any other comments: Definitely looking forward to your future events.
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#7
Key/Character: Cynthia Noir
Event: Bounty Alive only: Asilius the Hyenia

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Fast and smooth.
Balance (How entertaining were the battles, and any obstacles/traps?): The battle was fun. Preparing, planning and then whacking the bandit felt rewarding.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): It was a bounty hunt with not much to it. Straigth to the point and simple.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Yes.
Overall: A fun event! Looking forward for more.
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