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radio dm
#11
Character: Nolan Dayndros
Which Event: Coming of Age
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): They were really fast, barely any downtime between posts
Balance (How entertaining were the battles, and any obstacles/traps?): The fights were pretty fun, and the puzzles were pretty good. Not too complicated, not too simple either
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): It was pretty great, good narrative, and the adventure was really fun. The twists and turns were really good, and the stakes felt like they were there.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): The rewards were great, and risk to reward ratio was good, the final boss merited what we got.

Overall: 11/10

Any other comments: I liked how the event itself wasn't too long, and wasn't too short. The pacing was really good.
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#12
Character: Fiora Dayndros
Which Event: Coming of Age
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): It was really quick, very reasonable. 10/10
Balance (How entertaining were the battles, and any obstacles/traps?): It was really fun and some were really tough, I found myself koed a few times but its all good, it was my own fault. I had a lot of fun. 10/10
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I loved it, it was very enjoyable and very entertaining. Awesome storytelling. 10/10
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): It was VERY fair, considering the rewards we got. I walked out with a tiny perm but it was so damn worth it. 10/10

Overall: 10/10

Any other comments: I loved every bit of the event. BADASS!!!
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#13
Character: Rowan Moon-Daughter
Which Event: The Final Spirit

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): 10/10, no real wait times. We took longer to post most of the time.
Balance (How entertaining were the battles, and any obstacles/traps?): 9/10, was nothing super hard or super easy but I think it could've felt slightly more engaging in regards to combat.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): 9/10, I don't blame you for this in any way given the circumstances on the event, but I wish there had been a bit more of a direct connection to the lore of Xotonal. However, this really isn't something that was your fault.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): 10/10 No complaints.

Overall: 9.5/10

Any other comments: I really, really, really appreciate you running this. I've been struggling for this event for well over a month, and it has a heavy contribution towards my IC going forward. I hope we were a responsive enough group that you don't feel your time was wasted or misused, and I hope you enjoyed as well.
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#14
Character: Rin Matsuka
Which Event: The Final spirit

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Rapid-fire, we weren't waiting on anything at all in terms of responses
Balance (How entertaining were the battles, and any obstacles/traps?): Phew, it was a ride from start to finish, people rarely add NPC's to events to fight and honestly it was one of my favorite parts of the event itself.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Big adventure Big dev, I learned things I didn't activally know about and i'm HAPPY i got to be involved
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): It was worth it through and through
Overall: Hyper pog smile, especially for replacing the dm

Any other comments:You rock, like seriously. You rock.
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#15
Character: Quenya
Which Event: The Novus Heist

Responsiveness: no waiting at all, most of it pretyped but was adjusted for our actions. super fast.
Balance: NPC fights r always fun and funny, fought players given the location (love u gabriel!!)
Storytelling: Got exactly what we were expecting, and it was even adjusted given the very recent developments with Novus. super cool
Fairness: rewards fitting the event, fights seemed fair to me. no complaints
Overall: 10/10

Any other comments: marry me
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#16
Character: Aluna

Which Event: Novus Heist



Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): well prepared with pretyped posts



Balance (How entertaining were the battles, and any obstacles/traps?): orbs were a little too easy, maybe could've placed them closer together so we'd have to fight them all at once or something but picking them off one by one for free just made it a little effortless for us

the midas fight was a lot better in contrast, the patterns felt scary but very avoidable if you looked for the few safe tiles amidst the aoes seeing how i ended rounds around 60% while others dropped around 10-20% making it a very well-balanced fight where mistakes were punished and anticipation rewarded



Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): the narrates were adjusted to the slayer vs novus raid's consequences almost seamlessly, as if it was intended to be that way from the first day of prep, the narrates also had a futaba style (persona 5) to them where Tiffy stayed home relaying us info through a radio device, made it feel very much like an actual organised heist



Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): the rewards were more than fair for the low risk on the PvE route, i can't really speak for the PvP route because I wasn't on that one



Overall: another radio event, that should speak for itself, as they keep setting the standard for events really high



Any other comments:
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#17
Character: Aledius
Which Event: The Novus Heist

Responsiveness: there was little no waiting time at all on the side of the admin. even though a lot of it was prewrite, it all flowed well together.

Balance: this was great. no big dissection here.

Storytelling: I got to prove that fire indeed, melted steel.

Fairness: my ceiling for this is always big. when i go into events, most of the time i don't care about the physical rewards so much as the roleplay and it was provided in abundance.

Overall: Magma/10

Any other comments: im just happy i got to fight after spending a few weeks killing my braincells with books.  so all my love radio. also nidaz totally ditched that young man, shame him.
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#18
Character: Imp

Which Event: The Novus Heist

Responsiveness: 10/10

Balance: The EC was a well structured fight with patterns that felt fun and challenging. The PvP portion was versus a cast of big timers, which resulted in interesting RP regardless of outcomes..

Storytelling: I always have high expectations for events and I often don't find them met, but I really enjoyed the writing and how the story rolled. The DM's character couldn't partake in the event physically because of obvious reasons, although was still included through narrates as the brain of the operation as a very pleasant touch, making everything feel like the perfect thief experience from start to finish.

Fairness: I got just what I needed, and the fact that everyone who participated on the enemy side got rewarded was pleasant to see.

Overall: 10/10 with a stamp of approval

Any other comments: we need more dms like radio
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#19
Character: Logan Ackers
Which Event: Echo of the Pantheon

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Responsive, especially for picking it up with short notice I think.
Balance (How entertaining were the battles, and any obstacles/traps?): N/A
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): The storytelling was what this was all about. A cute duo event, and one that I highly appreciated being able to attend / be brought on. Seeing/experiencing the things that Logan did on this event I feel like I have a really good idea going forward so this is great!
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): The narrative story was reward enough.

Overall: 10/10

Any other comments: 10/10
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#20
Character: Jokul.
Which Event: Echo of the Pantheon.

Responsiveness: Very swift in terms of writing responses. Communication from Radio is peak, including notices when narrating, and anything to do with scheduling the event out of game.
Balance: N/A.
Storytelling: Radio's writing is top-tier, in terms of descriptions and the technical aspects. Their storytelling is on another level however. It's clear they choose events that they're interested in. They know how to weave the themes that you ask for but they incorporate it into a larger than life story. I could fawn over them a bit, but I'll keep it brief, if Radio likes your idea and it's unique enough, they'll add their creativity to it and make it more than you could have expected. 
Fairness: Extremely fair.

Overall: Best event I've been on. (So far).

Any other comments: They also know how to let IC moments in events breathe, a rare skill.
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