12-16-2019, 10:27 AM
Any player can run an event! You just provide an outline of your event using in the Event Plan Sub-forum: https://chronicles-of-eternia.com/forum/forum-50.html
Template:
For example event plans, see:
https://pastebin.com/FyMQLcZY
https://pastebin.com/rksmbRxA
https://pastebin.com/HjKqG2ju
Keep in mind that item rewards should be hard won, and if they're not minor, limited to one per event. These event plans were made some years ago so there's a lot more gear-based loot.
Any 'materials' should contain the name of the event and the grade in the unique tag.
If you have an event in mind you'd like to run, contact an admin of choice, or ask questions any questions you might have in the Discord. Once your event plan is approved, you'll be given DM on the day of the event. Just a-help with a screenshot.
Quick Tips
- If new to DMing, be sure to request permissions some time before the event to experiment, set up enemies and items in advance, to get comfortable with the commands. You can access the DM panel with F1.
- Edit > EC will toggle on a character's Event Character status. This grants GCDE, immunity to debuffs, and infinite mana. This is a must while fighting groups.
- Spawn Item > Blank grants a blank stated item you can edit the values of, including the sprite. Make sure to enable its 'unique' tag, and put the title of the event if you're unsure what to write.
- Teleport Mob. Hit - to scroll down the list and you'll be taken to a number of event maps. Explore a little in advance and decide which maps you'll use.
Rules / Guidelines
All DM commands are logged and regularly checked. Please follow these rules to avoid suspicion and investigation!
- Do not spawn any items that aren't the event loot's or for appearance sake. You have full control over enemy strength via direct edits to their stats.
- Do not give ECs RPP. Just use 'Spend RPP' and enter a negative value so they have points to buy spells, or use the 'Reward Spell' command.
- Do not give ECs excessive abilities/power ICly (such as a dozen hiddens). Occasionally justify the challenge of the battle with supporting minions in narrates, and avoid hidden spells. Make the narrative count!
Template:
Quote:Name of Event & Type: Private, public, etc
If it's requested, then link the event request post (if there is one)
Your DM Key:
The key you'll be hosting the event on. Must be unique and not used for characters.)
Summary/Outline of the Event:
What might occur during the event. It doesn't need to be overly specific, but you can include things like the encounters, obstacles, NPCs they might interact with, scenery and objects, etc. As little or as much detail as you want.
Injury Table:
How will injuries work?
Rewards:
Item rewards must be detailed in advance. Anything the party might gain should be clearly listed here including descriptions.
For example event plans, see:
https://pastebin.com/FyMQLcZY
https://pastebin.com/rksmbRxA
https://pastebin.com/HjKqG2ju
Keep in mind that item rewards should be hard won, and if they're not minor, limited to one per event. These event plans were made some years ago so there's a lot more gear-based loot.
Any 'materials' should contain the name of the event and the grade in the unique tag.
If you have an event in mind you'd like to run, contact an admin of choice, or ask questions any questions you might have in the Discord. Once your event plan is approved, you'll be given DM on the day of the event. Just a-help with a screenshot.
Quick Tips
- If new to DMing, be sure to request permissions some time before the event to experiment, set up enemies and items in advance, to get comfortable with the commands. You can access the DM panel with F1.
- Edit > EC will toggle on a character's Event Character status. This grants GCDE, immunity to debuffs, and infinite mana. This is a must while fighting groups.
- Spawn Item > Blank grants a blank stated item you can edit the values of, including the sprite. Make sure to enable its 'unique' tag, and put the title of the event if you're unsure what to write.
- Teleport Mob. Hit - to scroll down the list and you'll be taken to a number of event maps. Explore a little in advance and decide which maps you'll use.
Rules / Guidelines
All DM commands are logged and regularly checked. Please follow these rules to avoid suspicion and investigation!
- Do not spawn any items that aren't the event loot's or for appearance sake. You have full control over enemy strength via direct edits to their stats.
- Do not give ECs RPP. Just use 'Spend RPP' and enter a negative value so they have points to buy spells, or use the 'Reward Spell' command.
- Do not give ECs excessive abilities/power ICly (such as a dozen hiddens). Occasionally justify the challenge of the battle with supporting minions in narrates, and avoid hidden spells. Make the narrative count!
You're rewarded EXP on your character for the planning, time, and energy running an event requires. Make a ticket while stating your DM key (asking for removal) and what character you'd like the EXP on.
When your event is approved, it will be classed as one of the following. Mini-events are typically short (a few hours) whereas standard events are more elaborate.
Mini-event: 2000 EXP & 10 tokens
Standard: 5000 EXP & 25 tokens