MolochWHERE FORTUNE MIGHTN'T ROAM
#1
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It's a cold evening in Esshar, the soil struggles to bear fruit and the children oft awaken at night with no explanation. The air vibrates in anticipation, the crushing silence of an uneventful night tugging at the eyelids of the most curious noctambulants..

A number of inexplicably created rift warp gates tear themselves open at the oddest of corners and corridors, in the dimly lit ambiance of taverns where gambles took place, in the middle of elegant marble bridges, and throughout the whole country.

At first glance, a threat. At second glance, harmless. At third glance, ominous - an open invitation to partake. Unknown forces loom behind and about, spectators to the unsuspecting few to approach.

The closer one gets to the rift, the clearer its hushed message becomes.


"do you want to play a ̷̻͛g̷͔͋ā̸͓m̶͇̏e̶̤͗,̶͚̎ as well?
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Â̶̼̹̮͇͖̰̝̕͠͝ͅR̸̢͖͒̾̆͌́͠Ċ̸̨̖͉͋̉̋̈́̃͝A̸͈̳͙̫̤̬͗N̶̻̠͈͔̘̓Ą̶͈̹̄̾ TOURNAMENT

MORT DONJON - FRIDAY THE 13TH, 6PM EST

CHANCE OF INJURY - REWARDS.

bring your best cards… and pray to your fairest fortune… 
they expect to be entertained.
#2
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