07-30-2020, 04:54 AM
Hello!
This might be a strange / controversial suggestion but that's fine.
If you lose a danger (no matter the cap - cap does NOT matter in this discussion), and you roll a 1 you get permed. That sucks! Sometimes as the winner of a danger, you didn't WANT the other player to be permed. Perhaps it's the first encounter, perhaps you wanted to build up, perhaps you had other ideas, etc. So that also sucks, right?
I randomly thought up a solution during the whole Commendation discussion. Another player told me it was a good idea, so here it is in official suggestion form:
If a player rolls a 1, instead of it being ENTIRELY RNG based and, "oops sorry you got a perm!" - allow the winner instead to decide if they get a temp or a perm. There is no other option, so you can't roll a 1, get your danger and be let off scott free. Sorry bucko, it doesn't work like that. This gives the winner the ability to customize what they do to their opponent in the chance event that RNG is NOT on their side that day (or ever).
The player who said it sounded like a good idea did bring up the con that it may lead to OOC grudges against players who do perm them, but at that point I would hope this community is fit enough to know when to perm someone reasonably, or to give them a temp. If not, clearly admins can get involved and deal with matters.
This may not help those who have already stacked up perms (hello, yes, this is coming from personal experience multiple times) - but it may help going forward.
This might be a strange / controversial suggestion but that's fine.
If you lose a danger (no matter the cap - cap does NOT matter in this discussion), and you roll a 1 you get permed. That sucks! Sometimes as the winner of a danger, you didn't WANT the other player to be permed. Perhaps it's the first encounter, perhaps you wanted to build up, perhaps you had other ideas, etc. So that also sucks, right?
I randomly thought up a solution during the whole Commendation discussion. Another player told me it was a good idea, so here it is in official suggestion form:
If a player rolls a 1, instead of it being ENTIRELY RNG based and, "oops sorry you got a perm!" - allow the winner instead to decide if they get a temp or a perm. There is no other option, so you can't roll a 1, get your danger and be let off scott free. Sorry bucko, it doesn't work like that. This gives the winner the ability to customize what they do to their opponent in the chance event that RNG is NOT on their side that day (or ever).
The player who said it sounded like a good idea did bring up the con that it may lead to OOC grudges against players who do perm them, but at that point I would hope this community is fit enough to know when to perm someone reasonably, or to give them a temp. If not, clearly admins can get involved and deal with matters.
This may not help those who have already stacked up perms (hello, yes, this is coming from personal experience multiple times) - but it may help going forward.
![[Image: qt6dQlw.png]](https://i.imgur.com/qt6dQlw.png)
![[Image: Fn81wCh.png]](https://i.imgur.com/Fn81wCh.png)