Posts: 599Threads: 125Joined: Oct 2019
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What the title says.
Basically introduce rules on settlement building. I'll just point at the elephant in the room and say that building a settlement right next to enemy capital (see: Delphina building a settlement right next to Aphros, 1 screen away, quite literally) is silly.
You should be able to build it only on your faction's IC territory. Building it on enemy territory (let alone so close to enemy capital) in order to gain settlement caproll advantage feels extremely cheesy.
For comparison, it would be the same as if Aphros built their settlement next to Vdalion's capital or Delphina's capital and claim caproll advantage that way- or if Vdalion did the same to either of the factions.
this feels like massive spires moment
Thoughts?
Posts: 1,699Threads: 98Joined: Oct 2019
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them bugs shouldnt even have nothing fr.
But it is bad. A screen away is simply not okay.
Posts: 825Threads: 71Joined: Mar 2020
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i'm goign to ki ll you a l l
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08-11-2022, 09:04 PM
(This post was last modified: 08-11-2022, 09:07 PM by Kiha.)
The first tower that Delphina had was closer to the other nations than their own capital, yes, and then a second one was made. Closer even to Aphros than the first (I don't know about any of the fine details but all of the nations do have the money to drop this much stuff) but the fact that Delphina has to walk farther to their first two villages to get to them than the other nations is weird.
It raises questions like, can we just walk by them and place our own settlements next to Delphina?
I'm all for the conflict aside from the confusion.
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the settlement 1 screen away from aphros is my fuckshack
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08-11-2022, 09:23 PM
(This post was last modified: 08-11-2022, 09:29 PM by Touc.)
Or you could just delete the settlement and refund half (or none of) the coin used to claim it. Realistically, skirmishers from Aphros - NPC or not - would have just destroyed the settlement as it was being built. There's absolutely no way that they would let a settlement be established literally directly outside the (IC) largest nation. It's simply not possible.
No one needs to waste their time with a razing when the settlement would have been destroyed in the first place regardless. All this is going to do is:
1. End a few unlucky bugs and Aphrosians' stories literally a single year through the game if cap rolls happen - being captured by a bug is as good as death, and there's no doubt that the Aphrosians are going to return that favour.
2. Cause an unsatisfying conclusion because there's no loot to be had or victory to be gained - it's just destroying something that shouldn't be there in the first place.
And, EVEN IF Delphina/the bugs win the right to stay there - no matter how unlikely that is thanks to Aphros' power and their verbers - what then? The settlement will still be right outside of Aphros' front door like an eyesore. It'll still be the first thing you enter as soon as you leave Aphros from the northern side. It may as well just be a war camp more than anything.
To me, the fairest options would be either deleting the settlement with a refund or otherwise pushing it somewhere else.
Posts: 5,116Threads: 266Joined: Oct 2019
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I'll need to see how close it is, I don't think it'd be a bad thing to move it away a little. But I think Aphros should still be able to respond with a razing.