10-24-2023, 12:08 AM
Updated! Following have been changed:
Warden’s Cap
+1 Meta Pow, +1 Vit
[HAT]
(stat change)
Illusionist’s Ring
+3 vit, +2 Illusion Pow
[RING]
(stat change)
Peacekeeper Plating
+5 vit, +30 Weight
[RESOURCE] [CHEST]
(specify chest slot only)
Havoc Lie Detector ------------> Havoc Lie Detector Schematics
** Turned into a blueprint. Any specifics will be dealt with via appmins!
Overheat Gem ------------------> 1x Blood Copper
** Changed this to Blood Copper to maintain rarity while also excluding overheat gem. If it's too much, let me know!
Addendum Added -----------------> Loot Rule
If no one rolls the 20-rarity loot, it'll automatically be given to whoever had the most HP at the end of the party.
Let me know if anything needs changing!
Warden’s Cap
+1 Meta Pow, +1 Vit
[HAT]
(stat change)
Illusionist’s Ring
+3 vit, +2 Illusion Pow
[RING]
(stat change)
Peacekeeper Plating
+5 vit, +30 Weight
[RESOURCE] [CHEST]
(specify chest slot only)
Havoc Lie Detector ------------> Havoc Lie Detector Schematics
** Turned into a blueprint. Any specifics will be dealt with via appmins!
Overheat Gem ------------------> 1x Blood Copper
** Changed this to Blood Copper to maintain rarity while also excluding overheat gem. If it's too much, let me know!
Addendum Added -----------------> Loot Rule
If no one rolls the 20-rarity loot, it'll automatically be given to whoever had the most HP at the end of the party.
Let me know if anything needs changing!