04-02-2020, 02:07 PM
1.3
Addition: You can now pick up coin and add it to your inventory with SHIFT + Click. This can be stored in inventories and in chests, instead of the 'coin' stat.
Change: You're no longer prompted to post a roleplay for woodcutting.
Change: The invisible defense/resilience stats have been outright removed.
Change: You can no longer stack the <small> and <big> tags in roleplays.
Change: You can now access the Blood Magic spec via Bone or Water, rather than just Water.
Change: You can now access the Plasma Magic spec via Lightning or Fire, rather than just Fire.
Change: Trees no longer respawn immediately, since it was a little jarring and all trees repop when we reboot regardless.
Change: The /observe command now has a range of 50 tiles instead of 15.
Change: Increases the rate of RPP gain at 100 - 150 from 4 to 5, and at 150 - 180 from 1 to 2.
Change: Reduces the energy cost on Alchemist's Eyes from 100 to 30.
Fix: The spell menu wasn't closing gracefully in certain interactions.
Fix: The AoE spawned by Volcanic Barrier wasn't always dealing damage.
Map
- Adds lots for the abandoned Church and the group residing there.
- Adds light to Osrona's Church, changes the carpets from blue to red.
- Various clean up / polish to public buildings: Theria castle, Theria's temple, Ilburg's tavern, Ilburg's fortress, and Sudbury's orphanage.
- New snow themed houses added to Theria.
- Fixes some cliffs in Theria and a house warper duplicate error.
- Purchase and maintenance costs for housing lowered across the board.
- There's now a docks in Osrona with a few boats.
Spell Changes
- Scarlet Darts cooldown increased from 4s to 7s. (Blood)
- Magma Slide's cooldown reduced from 30s to 25s. (Magma)
- Volcanic Eruption added as a public intermediate. Damage set to 2 (20 total), excluding the additional AoEs that spawn. (Magma)
- Volcanic Barrier's AoE range increased. (Magma)
- Earth Bomb's cooldown increased from 5s to 8s. (Earth)
- Shardshot's cooldown increased to 20s from 10s, damage lowered from 7.5 to 6.5. Range increased from 10 to 12. (Crystal)
- Crystals now fully form after 7s instead of 9s. (Crystal)
- The duration of green crystals speed buff now last for 2s instead of 3s, and the heal has been reduced from 10* RPL to 8*. (Crystal)
- The duration of red crystals has been increased from 4s to 5s. (Crystal)
- The range of Crystal Wall has been increased. (Crystal)
- Essence Strike's damage reduced from 10 to 8. Range set to 10 from 15. (Teraphim)
- Bolt is now the opener of Lightning, instead of Shock. (Lightning)
- Golden Bolt's movement speed has been increased. Cooldown increased from 3s to 7s. (Sand)
- Metal Lance's movement speed has been increased. (Metal)
- Lariat's stun time reduced from 1.5s to 1s. (Uarmed)
- Jab's range increased from 4 to 5. (Unarmed)
- Twister's cooldown increased from 20s to 27s. DR reduced from 50% to 30%. (Air)
- Star Rain's AoE slow duration decreased from 2s to 1s; lingers indefinitely while within the active AoE still. (Cosmic)
- Smite is now once more a Holy spell, a homing damage ability. (Holy)
- Removes Shield from Holy. Please request a refund for this ability, and a new Holy Tome. (Holy)
- Guardian now grants 20% DR and 20% healing for its 6s duration (originally 15/15). (Holy)
- The +DR that Benediction and Holy Ground grants no longer applies. (Holy)
- THe +AP that Corruption and Benediction grants no longer applies. (Occult)
Addition: You can now pick up coin and add it to your inventory with SHIFT + Click. This can be stored in inventories and in chests, instead of the 'coin' stat.
Change: You're no longer prompted to post a roleplay for woodcutting.
Change: The invisible defense/resilience stats have been outright removed.
Change: You can no longer stack the <small> and <big> tags in roleplays.
Change: You can now access the Blood Magic spec via Bone or Water, rather than just Water.
Change: You can now access the Plasma Magic spec via Lightning or Fire, rather than just Fire.
Change: Trees no longer respawn immediately, since it was a little jarring and all trees repop when we reboot regardless.
Change: The /observe command now has a range of 50 tiles instead of 15.
Change: Increases the rate of RPP gain at 100 - 150 from 4 to 5, and at 150 - 180 from 1 to 2.
Change: Reduces the energy cost on Alchemist's Eyes from 100 to 30.
Fix: The spell menu wasn't closing gracefully in certain interactions.
Fix: The AoE spawned by Volcanic Barrier wasn't always dealing damage.
Map
- Adds lots for the abandoned Church and the group residing there.
- Adds light to Osrona's Church, changes the carpets from blue to red.
- Various clean up / polish to public buildings: Theria castle, Theria's temple, Ilburg's tavern, Ilburg's fortress, and Sudbury's orphanage.
- New snow themed houses added to Theria.
- Fixes some cliffs in Theria and a house warper duplicate error.
- Purchase and maintenance costs for housing lowered across the board.
- There's now a docks in Osrona with a few boats.
Spell Changes
- Scarlet Darts cooldown increased from 4s to 7s. (Blood)
- Magma Slide's cooldown reduced from 30s to 25s. (Magma)
- Volcanic Eruption added as a public intermediate. Damage set to 2 (20 total), excluding the additional AoEs that spawn. (Magma)
- Volcanic Barrier's AoE range increased. (Magma)
- Earth Bomb's cooldown increased from 5s to 8s. (Earth)
- Shardshot's cooldown increased to 20s from 10s, damage lowered from 7.5 to 6.5. Range increased from 10 to 12. (Crystal)
- Crystals now fully form after 7s instead of 9s. (Crystal)
- The duration of green crystals speed buff now last for 2s instead of 3s, and the heal has been reduced from 10* RPL to 8*. (Crystal)
- The duration of red crystals has been increased from 4s to 5s. (Crystal)
- The range of Crystal Wall has been increased. (Crystal)
- Essence Strike's damage reduced from 10 to 8. Range set to 10 from 15. (Teraphim)
- Bolt is now the opener of Lightning, instead of Shock. (Lightning)
- Golden Bolt's movement speed has been increased. Cooldown increased from 3s to 7s. (Sand)
- Metal Lance's movement speed has been increased. (Metal)
- Lariat's stun time reduced from 1.5s to 1s. (Uarmed)
- Jab's range increased from 4 to 5. (Unarmed)
- Twister's cooldown increased from 20s to 27s. DR reduced from 50% to 30%. (Air)
- Star Rain's AoE slow duration decreased from 2s to 1s; lingers indefinitely while within the active AoE still. (Cosmic)
- Smite is now once more a Holy spell, a homing damage ability. (Holy)
- Removes Shield from Holy. Please request a refund for this ability, and a new Holy Tome. (Holy)
- Guardian now grants 20% DR and 20% healing for its 6s duration (originally 15/15). (Holy)
- The +DR that Benediction and Holy Ground grants no longer applies. (Holy)
- THe +AP that Corruption and Benediction grants no longer applies. (Occult)