01-14-2023, 04:09 PM
Character: Ludomir Beaquis
Which Event: Isle of Aetius
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Extremely fast narrations that included personalized inclusion to the characters RP. Keep in mind it was around 27-28 people and extremely hard to accomplish this yet it was accomplished.
Balance (How entertaining were the battles, and any obstacles/traps?): Funny, and entertaining fights that as a cqc magi felt like I was about to die each time I went in. It was pretty decent, some fights felt weaker than others but some were really tough.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Considering the context of the event it was pretty direct, a path towards a goal with a obvious thematic that was both forward and entertaining. It also provided a sort of lore rivalry that we could use in the future.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?):
The event was pretty fair. A lot of perms but also good rewards all over the place. The special thing for me was the personalized perms that at least for my character involved pushing progress and a fair amount of development even for a such massive event that usually makes it hard to write perms for each individual with their special flavor.
Overall: 10/10 (I don’t know how to do consider decimal scores so this is good for me)
Which Event: Isle of Aetius
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Extremely fast narrations that included personalized inclusion to the characters RP. Keep in mind it was around 27-28 people and extremely hard to accomplish this yet it was accomplished.
Balance (How entertaining were the battles, and any obstacles/traps?): Funny, and entertaining fights that as a cqc magi felt like I was about to die each time I went in. It was pretty decent, some fights felt weaker than others but some were really tough.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Considering the context of the event it was pretty direct, a path towards a goal with a obvious thematic that was both forward and entertaining. It also provided a sort of lore rivalry that we could use in the future.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?):
The event was pretty fair. A lot of perms but also good rewards all over the place. The special thing for me was the personalized perms that at least for my character involved pushing progress and a fair amount of development even for a such massive event that usually makes it hard to write perms for each individual with their special flavor.
Overall: 10/10 (I don’t know how to do consider decimal scores so this is good for me)