Character: Anairam
Which Event: Isle of Aetius
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Very responsive. Not only with doing it timely but actually tailoring injuries to the PC. Literally got one that referenced a temp that I had received prior. That was pretty cool.
Balance (How entertaining were the battles, and any obstacles/traps?): It was as balanced as it could be with like 26 people. The method of turning every fight into a bullet hell worked really well with a lot of people actually. Even when it got slideshowy.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Surpassed them so ye.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Look I won't pretend to know wtf any material item does. Haven't been a real artificer since T'ahrah Tahl okay. But I assume so. Plus shiny amulets and shiny boots were pretty pogger there. The injury was my favorite in terms of fairness! Tailor made and very nice.
Overall: 10/10
Any other comments:
Events that I usually go on overstay their welcome. This one didn't, the format worked well the fights were bullet-hell like but totally doable with the room we had (and the lovely healers we had). Rewards were great and I came out of it with a permanent injury that made me feel satisfied. Been a while since that.
So ye a perfect 10/10
This is coming from someone who prefers the pvp/rp aspects of Eternia mind you. But I'd totally join an event ran by Chance again in the future.
Which Event: Isle of Aetius
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Very responsive. Not only with doing it timely but actually tailoring injuries to the PC. Literally got one that referenced a temp that I had received prior. That was pretty cool.
Balance (How entertaining were the battles, and any obstacles/traps?): It was as balanced as it could be with like 26 people. The method of turning every fight into a bullet hell worked really well with a lot of people actually. Even when it got slideshowy.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Surpassed them so ye.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Look I won't pretend to know wtf any material item does. Haven't been a real artificer since T'ahrah Tahl okay. But I assume so. Plus shiny amulets and shiny boots were pretty pogger there. The injury was my favorite in terms of fairness! Tailor made and very nice.
Overall: 10/10
Any other comments:
Events that I usually go on overstay their welcome. This one didn't, the format worked well the fights were bullet-hell like but totally doable with the room we had (and the lovely healers we had). Rewards were great and I came out of it with a permanent injury that made me feel satisfied. Been a while since that.
So ye a perfect 10/10
This is coming from someone who prefers the pvp/rp aspects of Eternia mind you. But I'd totally join an event ran by Chance again in the future.
I swear I'm not...
![[Image: 6d7a3f4d84055aacec42e9e916296a47.png]](https://i.gyazo.com/6d7a3f4d84055aacec42e9e916296a47.png)
![[Image: 6d7a3f4d84055aacec42e9e916296a47.png]](https://i.gyazo.com/6d7a3f4d84055aacec42e9e916296a47.png)
![[Image: f6b263cfa536c446e088c6c6a5d319e7.png]](https://i.gyazo.com/f6b263cfa536c446e088c6c6a5d319e7.png)
I'm not owned guys.