01-13-2023, 02:05 PM
(01-10-2023, 05:19 AM)Sanguine415 Wrote:(01-10-2023, 04:29 AM)Milly Wrote: It's that way to stop people from danger farmong
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Lol
I presumed that was the cooldown on Danger AP, since Demons as a race are compelled to spur conflict regardless of the odds against them. As it stands, the better term would be perm farming if you're fighting someone stronger.
Honestly, given the automatic Cap 1s, I think that's sufficient discouragement for Demons to wildly challenge anyone willy nilly. So maybe make that mechanical. As long as there's a cap chance the weaker party gets full danger XP. Also maybe make it so Demons can't send Cap 0's. Only receive them.