01-03-2023, 06:04 PM
If I may post something that concerns me both with black magic and necromancy, is the possible ability to 'farm' essence by going through multiple aggro/dangers on a target that has been capped.
I am aware this is a fringe situation, but I'm bringing it up because it was at risk of happening. We were threatened that will be the fate of a captive for every irl day that passes without accomplishing a successful trade to get him back
It is not something I'll like to encourage, especially with necromancy that only takes essence from dangers/perms.
Perhaps add a limit of being able to take essence from the same person to be only once per IC year, or per one irl day?
Just that I won't have to worry about someone deciding to be cheeky and start farming essence from a captive.
I am aware this is a fringe situation, but I'm bringing it up because it was at risk of happening. We were threatened that will be the fate of a captive for every irl day that passes without accomplishing a successful trade to get him back
It is not something I'll like to encourage, especially with necromancy that only takes essence from dangers/perms.
Perhaps add a limit of being able to take essence from the same person to be only once per IC year, or per one irl day?
Just that I won't have to worry about someone deciding to be cheeky and start farming essence from a captive.