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Make DMing Great Again
#1
I think it's fair to say that the system we have in place currently for events and DMs sucks. As it stands it's very intimidating for new, interested DMs to join. There's a lack of resources and organization; it's incredibly hard to learn without the help of an experienced DM. The rewards are lacklustre for the amount of time investment and DMs that are open to taking events to get swamped and burnt out. 

Provide general guidelines and tutorials in the Dungeon Master subforum, similar to the ones for applications. Basic examples of event plans, injury scales, EC balancing, rewards, etc. Maybe even archive outstanding event plans that others can follow and strive towards. Create a team of staff that approves Event Plans, similar to the Judgement team for apps.

Better rewards for DMs. Events take a lot of time to both run and create. After hours of work and dealing with their own and other people's schedules, what do they get? Enough AP for one check pre-200 with a limit of once per week. I know there've been problems in the past where people have made it to 200 insanely fast because they DMed, but the only reward shouldn't be a weekly RPP check. Give them perks that aren't game-changing like the ones subscriber receives. DM exclusive cosmetics or pets, the ability to respite without gold patron, subscription, something like the old DMP system we had near the end of Spires. It wasn't perfect, but it's certainly better than what we have right now.
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Messages In This Thread
Make DMing Great Again - by Teemo - 03-03-2020, 11:53 PM
RE: Make DMing Great Again - by Detective100 - 03-04-2020, 01:59 AM
RE: Make DMing Great Again - by Chance - 03-04-2020, 02:00 AM
RE: Make DMing Great Again - by Teemo - 03-04-2020, 03:07 AM
RE: Make DMing Great Again - by brikk1 - 03-06-2020, 09:13 AM
RE: Make DMing Great Again - by Milly - 03-04-2020, 04:12 AM

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