New Melee Abilities (that are actually good)
Parry - Renders your character immobile, being hit while parrying does 5 MD and confuses opponent
OR - Renders your character immobile, being hit while parrying stuns opponent
Armed Rush (Dash Drag) - Charge your opponent, taking them with you as you push on. (11 MD, 25s CD)
Pommel Strike (Whip) - 3x3 area in front of caster, (5 MD, stun, 17s CD)
Whirlwind (AoE on Caster) - Five second harmful AoE around caster, 3.5 MD per tick (17.5 MD total)
Underhand Blow - A slowing knockback to create distance between you and your opponent (9 MD, slow, 28s CD)
and whatever avee said, feint would be cool, make armed great again
![[Image: sRw0SQI.png]](http://i.imgur.com/sRw0SQI.png)
![[Image: noaccident.png]](https://i.ibb.co/MMgjL5F/noaccident.png)