08-14-2022, 01:10 PM
Unsure how well it'd work in practice, but:
make movement override auto targeting when an ability is used.
Why:
Because sometimes you want to lead a shot, or target a different mob (summons or a multi fight) without the janky tab targeting or even untargeting, or cover a more specific part of the rpbox
Imo having an easier way to manually aim spells rather than awkwardly circle around your target to line something up with auto-aim could open up a lot of skill expression, even if the situations are somewhat niche, the availability is nice.
It should probably be a toggle on spells like stepcast so not everyone is forced to learn how to use it.
This is just a spitball idea, there are probably more practical ways to do it with maybe a modifier button (shift) or something I can't think of right now, or maybe it's not needed at all, but I thought I'd bring it up.
make movement override auto targeting when an ability is used.
Quote:Example with movement input:
blazing wave will cast in your movement's direction rather than in the target's direction
Quote:Example without movement input:
blazing wave will cast in the target's direction
Why:
Because sometimes you want to lead a shot, or target a different mob (summons or a multi fight) without the janky tab targeting or even untargeting, or cover a more specific part of the rpbox
Imo having an easier way to manually aim spells rather than awkwardly circle around your target to line something up with auto-aim could open up a lot of skill expression, even if the situations are somewhat niche, the availability is nice.
It should probably be a toggle on spells like stepcast so not everyone is forced to learn how to use it.
This is just a spitball idea, there are probably more practical ways to do it with maybe a modifier button (shift) or something I can't think of right now, or maybe it's not needed at all, but I thought I'd bring it up.
![[Image: ascellachibi2.png]](https://cdn.discordapp.com/attachments/467798924082675733/915958618266939442/ascellachibi2.png)