08-10-2022, 12:44 AM
Spell Name: Shield Breaker
Magic Tree: Giant Race
Mechanics:
"Utilize your massive size against the weaker and feeble masses."
After a short-windup (1s), charge forwards in an oppressive lariat. Cracking the ground beneath you and slowing anyone stuck within this uneven terrain, anyone hit by the lariat will be struck for moderate damage that completely ignores DR
Spell Name: Time Reversal
Magic Tree: Time (Replaces Timeskip)
Mechanics:
![[Image: l9%2B8WR.gif]](https://img.itch.zone/aW1hZ2UvNDcwNjk4LzI0MDk0MzcuZ2lm/347x500/l9%2B8WR.gif)
Only capable of being used while at least one spell is off-cooldown and one is on cooldown. In exchange for placing a random spell on your bar on cooldown, immediately bring said on-cooldown spell off its cooldown. (Gacha but RPB.)
Spell Name: Time Jammer
Magic Tree: Time (Replaces Time Slow)
Mechanics:
![[Image: mMWaDx.gif]](https://img.itch.zone/aW1hZ2UvNDcwNjk4LzI0MDk0MzkuZ2lm/347x500/mMWaDx.gif)
Spawns several 3x3 faded time magic circles across the rpb; faded, inactive. When stepped on, all activate, rooting the target for 2s & applying heavy damage.
Magic Tree: Giant Race
Mechanics:
"Utilize your massive size against the weaker and feeble masses."
After a short-windup (1s), charge forwards in an oppressive lariat. Cracking the ground beneath you and slowing anyone stuck within this uneven terrain, anyone hit by the lariat will be struck for moderate damage that completely ignores DR
Spell Name: Time Reversal
Magic Tree: Time (Replaces Timeskip)
Mechanics:
![[Image: l9%2B8WR.gif]](https://img.itch.zone/aW1hZ2UvNDcwNjk4LzI0MDk0MzcuZ2lm/347x500/l9%2B8WR.gif)
Only capable of being used while at least one spell is off-cooldown and one is on cooldown. In exchange for placing a random spell on your bar on cooldown, immediately bring said on-cooldown spell off its cooldown. (Gacha but RPB.)
Spell Name: Time Jammer
Magic Tree: Time (Replaces Time Slow)
Mechanics:
![[Image: mMWaDx.gif]](https://img.itch.zone/aW1hZ2UvNDcwNjk4LzI0MDk0MzkuZ2lm/347x500/mMWaDx.gif)
Spawns several 3x3 faded time magic circles across the rpb; faded, inactive. When stepped on, all activate, rooting the target for 2s & applying heavy damage.