08-09-2022, 06:01 PM
Spell Name: Steam Dash
Magic Tree: Mist
Mechanics: A dashing attack that leaves a 3-tile trail of steam behind the user (The same steam AoE that Fog Bank leaves behind, which can trigger blindness with scald)
Visuals: In essence, it'll work like flameside from the fire tree.
Other: Another way to take advantage of the blindness from the Scald buff.
Spell Name: Melting Breath
Magic Tree: Mist
Mechanics: An attack that puts the user in place for duration similar to a beam. Releases steam forward that widens the further away it gets from the user.
Applies burn and inflicts mutliple damage ticks the longer the opponent stays inside.
Effectively, it'll be like a modified judgement cannon from holy. Shorter maximum ranged but wider the further away it is from the user.
Something like this:
OOOXXXOO
OXXXXXOO
UXXXXXOO
OXXXXXOO
OOOXXXOO
U- The user.
O- The unaffected space.
X- The were where the spell lands relative to the user when it is casted eastwards.
Visuals: A spreading steam that widens
Other: Steam needs either a master or an intermediate, and it could use some damaging moves that you add in on any build but "all water for Scald". That could be the move for both potentially.
Mist honestly could use some new spells. I tend to forget the tree even exist, and when I do remember it? I actually remember the name wrong and think it is named the "steam" tree!
Magic Tree: Mist
Mechanics: A dashing attack that leaves a 3-tile trail of steam behind the user (The same steam AoE that Fog Bank leaves behind, which can trigger blindness with scald)
Visuals: In essence, it'll work like flameside from the fire tree.
Other: Another way to take advantage of the blindness from the Scald buff.
Spell Name: Melting Breath
Magic Tree: Mist
Mechanics: An attack that puts the user in place for duration similar to a beam. Releases steam forward that widens the further away it gets from the user.
Applies burn and inflicts mutliple damage ticks the longer the opponent stays inside.
Effectively, it'll be like a modified judgement cannon from holy. Shorter maximum ranged but wider the further away it is from the user.
Something like this:
OOOXXXOO
OXXXXXOO
UXXXXXOO
OXXXXXOO
OOOXXXOO
U- The user.
O- The unaffected space.
X- The were where the spell lands relative to the user when it is casted eastwards.
Visuals: A spreading steam that widens
Other: Steam needs either a master or an intermediate, and it could use some damaging moves that you add in on any build but "all water for Scald". That could be the move for both potentially.
Mist honestly could use some new spells. I tend to forget the tree even exist, and when I do remember it? I actually remember the name wrong and think it is named the "steam" tree!