Character: Barruk
Which Event: Chi Cultivators
Responsiveness(Preffer not add):This event was approved with hours, and Blox made a event plan in a real fast time, everything went really well, for the first half i would say was a 10, due some unforeseen trobules we ended... really delayed, is hard just add that on the dm, due all the context is a hard topic to speak about without poke on arguments that dont need be added or just are not relevant under the circustances we all did some mistakes at some point.
Balance(10): When the player numbers lowered, he balanced the new challenge, not only that he added some nice challenges with those new ideas about dming i saw, involving stationary, a shame some days we were jinxed and some bugs cursed us, but , again, fights with a challenge, but a challenge you can win, pushing yourself futher the way you usually play.
Storytelling(10):Asked for dev towards chi, got a whole new ic context to work on, not only that the way the places are build, the sprites, the ambience, some funny tracks he put, and the culture of that place really revived my hype in game that was dead for some time, as expected from blox cool characters with disctinct personalities.
Fairness(10): Lots for everyone and flufly items, battles and wounds not that much creative but yet ? mixed to the ic.
Overall(7.5): The delay was a exhausting experience, added the fact my hype on game to play was dead and i was holding myself on that event to bring me back, all the context we were kind of troubled us, but like i said, there is arguments that cannot be used due the context of dm that changed, you never knows how is be in the other skin, yet im being honest, I got exactaly what i expected from a blox event, A well build ambience, with cool sprites, a nice story and fun tracks, his events still never dissapoint me in the expectatives.
Which Event: Chi Cultivators
Responsiveness(Preffer not add):This event was approved with hours, and Blox made a event plan in a real fast time, everything went really well, for the first half i would say was a 10, due some unforeseen trobules we ended... really delayed, is hard just add that on the dm, due all the context is a hard topic to speak about without poke on arguments that dont need be added or just are not relevant under the circustances we all did some mistakes at some point.
Balance(10): When the player numbers lowered, he balanced the new challenge, not only that he added some nice challenges with those new ideas about dming i saw, involving stationary, a shame some days we were jinxed and some bugs cursed us, but , again, fights with a challenge, but a challenge you can win, pushing yourself futher the way you usually play.
Storytelling(10):Asked for dev towards chi, got a whole new ic context to work on, not only that the way the places are build, the sprites, the ambience, some funny tracks he put, and the culture of that place really revived my hype in game that was dead for some time, as expected from blox cool characters with disctinct personalities.
Fairness(10): Lots for everyone and flufly items, battles and wounds not that much creative but yet ? mixed to the ic.
Overall(7.5): The delay was a exhausting experience, added the fact my hype on game to play was dead and i was holding myself on that event to bring me back, all the context we were kind of troubled us, but like i said, there is arguments that cannot be used due the context of dm that changed, you never knows how is be in the other skin, yet im being honest, I got exactaly what i expected from a blox event, A well build ambience, with cool sprites, a nice story and fun tracks, his events still never dissapoint me in the expectatives.
![[Image: fTQyjl7.png]](https://i.imgur.com/fTQyjl7.png)