01-04-2022, 03:14 PM
Character: Aurella Dayndros
Which Event: Coming of Age.
Responsiveness: Quick to respond, a lot of the scenes were forced to be improv and we weren't kept waiting long at all. Free to do as we wanted with the scene.
Balance: Added unique mechanic to fights that effected us before we got into them. The bosses didn't feel unfair and were still able to down multiple people. Good.
Storytelling: The effort put in for such a simple hunt event needed was great. Storytelling where they didn't require there be any, even drew up a map for us all to travel on and use. Interactable NPCs you can hold conversation with. Great.
Fairness: Fair, the injuries were cute and the rewards were all personalized and done well. Far and above worth the risk.
Overall: I didn't come in expecting the effort that was given, it was great and I'd definitely look to show up to another event ran by you. Thank you for picking this up and giving it your all, it really showed.
9.5/10
Which Event: Coming of Age.
Responsiveness: Quick to respond, a lot of the scenes were forced to be improv and we weren't kept waiting long at all. Free to do as we wanted with the scene.
Balance: Added unique mechanic to fights that effected us before we got into them. The bosses didn't feel unfair and were still able to down multiple people. Good.
Storytelling: The effort put in for such a simple hunt event needed was great. Storytelling where they didn't require there be any, even drew up a map for us all to travel on and use. Interactable NPCs you can hold conversation with. Great.
Fairness: Fair, the injuries were cute and the rewards were all personalized and done well. Far and above worth the risk.
Overall: I didn't come in expecting the effort that was given, it was great and I'd definitely look to show up to another event ran by you. Thank you for picking this up and giving it your all, it really showed.
9.5/10