i meant that more of the fact that sins are something past mythic tier and that i personally think ppl shud not actively make a character with the ooc express purpose to force them into a sin (which often comes off as uninspired).
again i believe sins are not like any normal hidden, its something far above it as that character does not only become a paragon of that specific sin, but its also a hallmark of worldy impact. personally i think they decided to keep it to moment apps for the express purpose of keeping people from actually 'apping' for sins. when half the server wants a sin then we get the worst half of spires into play again, hence why i believe it shudnt be something ppl actively make as their prime goal on a character.
if this were any other hidden, then pop off i agree, work with a dm to tell ur story (which i feel is a little weird considering this is an inter-character rp game, but thats just me). but i personally think this specific course of action for something like a sin is often seen as 'forcing ur way to it' rather than letting the world around u bring u to it.
(in all honesty, sins shud have never come back, lmao)
EDIT: tl;dr sins shudnt be normally devved like a hidden and shudnt be something people actively strive for as a character by influencing who they interact with, stuff with dms, etc.
again i believe sins are not like any normal hidden, its something far above it as that character does not only become a paragon of that specific sin, but its also a hallmark of worldy impact. personally i think they decided to keep it to moment apps for the express purpose of keeping people from actually 'apping' for sins. when half the server wants a sin then we get the worst half of spires into play again, hence why i believe it shudnt be something ppl actively make as their prime goal on a character.
if this were any other hidden, then pop off i agree, work with a dm to tell ur story (which i feel is a little weird considering this is an inter-character rp game, but thats just me). but i personally think this specific course of action for something like a sin is often seen as 'forcing ur way to it' rather than letting the world around u bring u to it.
(in all honesty, sins shud have never come back, lmao)
EDIT: tl;dr sins shudnt be normally devved like a hidden and shudnt be something people actively strive for as a character by influencing who they interact with, stuff with dms, etc.
![[Image: 6VjQGd5.png]](https://i.imgur.com/6VjQGd5.png)