10-25-2021, 03:40 PM
(10-25-2021, 02:57 PM)ludster Wrote: gonna be honest and nonshitposty here friends
i understand transparency for hiddens (and have been trying to answer most questions on it while we get the hidden page as updated as possible) but sins are a finnicky thing. personally, i think sins should not be something you 'dev' for purposefully like any other hidden. its something that grows and festers within you (and characters that strive to become sins as if it were a secret jutsu is meh imo). its not a skill that you get, its a curse that happens to you (icly ofc, because we all know u get clout oocly for it)
the moment it becomes another hidden to dev for is the moment it loses its luster. hence the amount of ppl going 'how do we dev it then if its moment app only?' kinda tells me a lot sadly.
It is entirely possible for the PLAYER to want something, but the CHARACTER doesn't want it.
When I played Changling the Lost, there were a LOT of things I worked with my DM over, that the character did not want, but as a player, I wanted.
Development doesn't always mean the character is working towards something (Though it often does), it means the player is working towards the character having something.