07-28-2021, 10:53 PM
(This post was last modified: 07-28-2021, 10:55 PM by Simonh2000.)
(07-28-2021, 10:34 PM)The Friggen Sawbones Wrote: i think the solution lies more so in adding more stalls and letting merchant characters fight amongst themselves for prime real estate.
not punishing players who don't really have the time or means to fill out an entire page, or whatever. Current staff intervention seems fine as is. No need to go more extreme.
I disagree with this... There's one stall in particular in the Sunrise Inn that I've had trouble filling, because as soon as it becomes available, some new player comes along and snags it just because they saw it was open - before they even figure out what they want to sell there. I've ahelped to remove two of them over the course of a few months, one of which sold a couple 2% salmon fillet (not a joke).
(Edit: I actually only ahelped about one, and I got his consent oocly beforehand. The other willingly moved after I asked him why he had nothing to sell.)
It's understandable that not everyone has the time or energy to spend stocking stalls, but if you don't, then why don't you just work together with other people to run one if you aren't enough to keep one stocked yourself? And for the love of all that's holy, could people stop grabbing available stalls before they even have anything to sell? I feel evil having to seek out those characters after a week or longer of no stock and asking them to get something to sell or vacate the premises, but I'm just doing what I have to, especially when my students could be selling their own crafts there instead.
Not necessarily something that requires admin intervention, of course, but people should think about whether they're taking up space that could go to more productive characters when they buy a stall just for the sake of owning one... It's just player etiquette.
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