I'm... pretty sure we're more true to the origins of Eternia's lore in what Druids are. Meaning Arthurian with a bit of other lore added in. Why would Druids be able to use a Charm spell on people without Illusion magic? They can't touch the mind inherently, they're clergy of the wilds. Phase shouldn't be a thing period unless you're Danny Phantom or an actual spook. Wisp just makes this sound like WoW and is, also, not something that Druids can accomplish with Nature Magic, same with Shapechange.
If anything, we need Druid rites that give bonuses to Druids and those suitably allied to them. Maybe a few more innate Druid powers that revolve around the spirits rather than controlling the wilds like we already have, like doing a daily (once per 24 OOC hour) offering ritual for a mild but long lasting (24 OOC hours) buff to specific things that Druids do.
Edit: You also mention havoc when that's not innately tied to Druids in the game. Why would Druids be spies when their origin is deserters that got in touch with nature?
If anything, we need Druid rites that give bonuses to Druids and those suitably allied to them. Maybe a few more innate Druid powers that revolve around the spirits rather than controlling the wilds like we already have, like doing a daily (once per 24 OOC hour) offering ritual for a mild but long lasting (24 OOC hours) buff to specific things that Druids do.
Edit: You also mention havoc when that's not innately tied to Druids in the game. Why would Druids be spies when their origin is deserters that got in touch with nature?