12-30-2019, 03:24 AM
New suggestion: Not EVERYBODY has to know what EVERYTHING does. Maybe it could be made where once you have just the opener you can see the stats and details of the spells. At least then you're locked into the magic you chose and can build from there(like you pretty much already can now with refunds).
I think it's terrible to not at least do that much. Otherwise how is anyone going to know half the time if a spell is useful for the combination of magic they've chosen? Nobody wants to get a spell and it turns out it isn't what they want or thought it was(which has happened to me 3 times now on one character). You can easily make your character pretty much unable to fight by doing that. Then you've possibly wasted a ton of your time and/or have to ask an admin to refund some.
With things costing more now, especially with the stupid openers, there's even more emphasis now on picking good spells for your character. Maybe you guys somehow thought it would lessen the emphasis on builds or something, but it certainly did the exact opposite for me. So it's just even more frustrating not knowing what anything does.
I think it's terrible to not at least do that much. Otherwise how is anyone going to know half the time if a spell is useful for the combination of magic they've chosen? Nobody wants to get a spell and it turns out it isn't what they want or thought it was(which has happened to me 3 times now on one character). You can easily make your character pretty much unable to fight by doing that. Then you've possibly wasted a ton of your time and/or have to ask an admin to refund some.
With things costing more now, especially with the stupid openers, there's even more emphasis now on picking good spells for your character. Maybe you guys somehow thought it would lessen the emphasis on builds or something, but it certainly did the exact opposite for me. So it's just even more frustrating not knowing what anything does.