12-29-2019, 10:26 AM
(12-29-2019, 09:18 AM)Lorelai Wrote: Giving players punishment for killing in street-justice is good. It means if you take the law into your own hands you're a criminal. Law enforcement should be reserved for law enforcers, not anyone and everyone.
And if people get mad they didnt rely on law enforcement, then they might start to capture more people or rely on said law enforcement. Bounty Hunters get opportunities this way and people who go maverick will actually be maverick instead of unofficial lawman #20, please input this idea, it is good for the game and pb at large
I think I should speak up by writing my previous character's story, to set as an example of how the current situation with order being judge, jury, and executioner can get out of hand.
So, to start things off: I was the one that made Vincenzo Dilinger- A man who is prone to enjoying chaos and anarchy, and ended up joining the syndicate because of it.
Eventually, the raid happened, where he was found among the other syndicates, and fought one of the knights to attempt his escape, temporarily injuring her in the process (temp injury to a knight when refusing arrest.)
Later down the line, he attempted to buddy up with the moonfall villagers without much success- Or at least, not enough time before being found by multiple knights out in the open, which he decided to try and come willingly to settle matters peacefully.
So, let's tally up his crimes here for a moment:
Joined the syndicate, physical resist of an arrest, and for being a defector from the city watch (Though I should point out, he was nothing but a rookie there, not even a year in before the raid).
Yet, once he was being questioned, sentenced by two, completely different knights, a radiant came up and gave the order to execute Vincenzo- No talks, no questions spoken by the radiant to either, or the knights before hand.
Just simple execution. Vincenzo ended up dying in prison on the spot, like a dog, roughly around twenty hours after he went to prison without trying to fight back.
Later, I learned that the radiant has given the order, while adding a crime Vincenzo didn't even commit- Fighting for the moonfall village.
That... Never happened. True, he had shown willingness to fight, but never actually did due to both OOC and IC reasons:
The first time, when a clash between the residents and the knights first happened, Vincenzo was passed on when they were split into 1v1 fights
The second time, was when the knights arrived again, but before any fights would have started between the two factions, the banshee arrived.
If Vincenzo did actually had a moment to risk fighting the knights for moonfall, I'm guessing he would have had an actual leeway into getting permission to enter the village, yet he didn't (Though, I suspect it would have been a matter of time, and timing to eventually get to talk with Corenlia- All the times he did try to talk with her, knights kept showing into the scene ;-

I am not upset just because my character died- It is a sad thing to lose a character no matter what, but when I joined the syndicate I accepted it as a possibility.
It as theori wrote: "A capture and quiet, execution"
It felt abrupt, it felt sudden. It felt like killing a character off for the sake of killing, ending off a character's roleplay without giving him a chance to spread he seeds, the shock and value of his death, onwards.
Vincenzo died, in a way that is almost certain to not enable the people he had interacted with the most- Both syndicate, and not syndicate- To know of his death, and continue on roleplay with that knowledge.
And that, hurts me the most.
A quick, silent and unforgiving end. A death with no sound to remember, no ripple in in the water...
At the very least, setting up a public execution would have felt as a rewarding, possibly fitting end to the character. A chance to give his final piece to the story.
Sadly, no such thing was offered.
That's the story I have to bring for this topic, though keep this in mind- My story is but one. Some may have had better fates given, some even crueller, but I can't claim to know them all.