12-29-2019, 01:45 AM
Key/Character: Yoshimitzu
Event: Bounty Alive only: Asilius the Hyenia
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Very quick with replies, never felt like I was waiting for more then two minutes.
Balance (How entertaining were the battles, and any obstacles/traps?): Battle felt really fair. He focused more on decision making on the party sides as opposed to just having us show up and fight the final boss. It felt rewarding.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): It felt lack-luster as far as a story goes, but it was to be expected in hunting a bounty. It was pretty straight forward and to the point.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Felt very fair.
Overall: I had a lot of fun. Great way to spend my Saturday on Eternia.
Any other comments: Definitely looking forward to your future events.
Event: Bounty Alive only: Asilius the Hyenia
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Very quick with replies, never felt like I was waiting for more then two minutes.
Balance (How entertaining were the battles, and any obstacles/traps?): Battle felt really fair. He focused more on decision making on the party sides as opposed to just having us show up and fight the final boss. It felt rewarding.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): It felt lack-luster as far as a story goes, but it was to be expected in hunting a bounty. It was pretty straight forward and to the point.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Felt very fair.
Overall: I had a lot of fun. Great way to spend my Saturday on Eternia.
Any other comments: Definitely looking forward to your future events.