12-28-2019, 05:06 PM
(This post was last modified: 12-28-2019, 05:42 PM by BrahmsFrost.)
(12-28-2019, 04:44 PM)Lorelai Wrote: I verb thanks.
Light orbs home and they do damage.
They didn't get their damage sliced in half, they got their spell damage reduced from 4 to 2.5 so instead of doing 1670 in those pictures every hit they are doing 1k per hit.
If you feel like they arent doing damage maybe you dont know how to maximize their damage and arent putting enough effort to make that spell work for you. If there are easier spells to get damage with that you want to use, welcome to every other person i nthe game who didnt get easy no effort damage like you had. Or maybe the tele meta with everyone using jab and lightspeed is just too much to keep up with.
That was my thought. Scattering Lights did not drop by half.
If 1.5K was the average, it only dropped to 1K. How is that supposed to /not/ hurt? Also you completely ignored Jetniss who brought visual proof of those moves. And if Lightspeed has no windup and lands you behind, you are telling me the person won't have a stun combo for that? Riiight.
@Jess You were expecting one spell to shift your health bar? If what you say is true, at 4 it would have been 7.5k. Your health bar would still be fine.
Edit: What meta? Everyone uses Cosmic/Holy/Light. And Cosmic>Illusion and Light>Shadow. Yeah -you- can land SC like you said. Or Shadow Walk. But if your claw deals 4k, and by your own admission, it's strong, why would 5k homing be something to scoff at? Is this about cooldown, you are forgetting everything in the Cosmic/Holy kit. If there WAS a meta, people would be using different spell trees and not almost everyone into Cosmic/Holy/Light numero 27476284729.
Lightspeed while Meteor is charging. Meteor hits. Meteor Dash in. Drop Star Rain. Drop the small/bigger Holy Land (also these two stack giving you +20% DR as well as stack with Star Rain to really burn your health due to the tile damage) Cast Invigorate. Cast Scattering Lights. Follow up with Nova Ray.
And Cosmic/Holy can do far worse then that basic bnb combo. You are only accounting for what Light spells are. You are completely ignoring that Cosmic and Holy are pretty damn strong. Much stronger then their counterparts Illusion and Occult. Even in game people who have Illusion/Occult/Shadow (And I'm one of them. Except shadow, don't think its worth it aside from SW for the immunity.) have made comparison to how much stronger the other version is.
Here is a thought. So we don't end up nerfing trees left and right, as that is not what I want. Find two (or more) equally skilled verbers. And have one with C/H/L and the other with I/O/S. And let's put this to rest. If SL was over nerfed then put it at 3.